<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs25/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>LM 841</name>
        <specs>
            <power>98</power>
            <maxSpeed>25</maxSpeed>
            <combination xmlFilename="lm841Shovel/lm841Shovel.xml"/>
            <combination xmlFilename="lm841RockShovel/lm841RockShovel.xml"/>
            <combination xmlFilename="lm841PalletFork/lm841PalletFork.xml"/>
            <combination xmlFilename="$data/vehicles/mcCormack/overtippingBucket/overtippingBucket.xml"/>
            <combination xmlFilename="$data/vehicles/magsi/wheelLoaderFork/wheelLoaderFork.xml"/>
            <combination xmlFilename="$data/vehicles/magsi/wheelLoaderLogFork/wheelLoaderLogFork.xml"/>
            <combination xmlFilename="$data/vehicles/mcCormack/baleGrab/baleGrab.xml"/>
            <combination xmlFilename="$data/vehicles/albutt/wheelLoaderLogFork/wheelLoaderLogFork.xml"/>
            <combination xmlFilename="$data/vehicles/albutt/wheelLoaderSilageFork/wheelLoaderSilageFork.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_wheelLoader</function>
        </functions>
        <image>lm841/store_lm841.png</image>
        <price>40000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand customIcon="$data/store/brands/brand_volvoBM.png" imageOffset="0">VOLVO</brand>
        <category>wheelLoaderVehicles</category>
        <shopTranslationOffset>0 0.023 0</shopTranslationOffset>
        <shopRotationOffset>-0.586 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2673408</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1093376</indexBufferMemoryUsage>
        <textureMemoryUsage>5636096</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>946237</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_wheelLoader</typeDesc>
        <filename>lm841/lm841.i3d</filename>
        <sounds filename="lm841/sounds/lm841.xml" volumeFactor="0.6"/>
        <size width="2.33" length="5.4" height="2.83" lengthOffset="0.075"/>
        <components>
            <component centerOfMass="0 0.8 -0.9" solverIterationCount="35" mass="7610" inertiaScale="1 2 12"/>
            <component centerOfMass="0 0 0" solverIterationCount="30" mass="1000"/>
            <joint component1="1" component2="2" node="componentJointAxle" rotLimit="0 0 10" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 20" maxRotDriveForce="0 0 20" rotDriveRotation="0 0 0" rotDriveSpring="0 0 20" rotDriveDamping="0 0 20" breakable="false"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="LOADER"/>
        <mapHotspot type="WHEELLOADER"/>
    </base>

    <wheels>
        <wheelConfigurations tireCategories="TRACTOR">
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" saveId="DEFAULT" numDynamicConfigurations="1">
                <wheels autoRotateBackSpeed="2.2">
                    <wheel dimensions="460_85R34" isLeft="true"  hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="1.2" repr="wheelFrontLeft"  forcePointRatio="0.3" initialCompression="8" suspTravel="0.12" spring="95" damper="60" yOffset="0.035"/>
                        <outerRim filename="shared/wheels/rims/volvo/rim04.i3d" node="0|0" widthAndDiam="35 34"/>
                        <innerRim filename="shared/wheels/rims/volvo/rim04.i3d" node="0|1" widthAndDiam="34 34"/>
                    </wheel>
                    <wheel dimensions="460_85R34" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="1.2" repr="wheelFrontRight" forcePointRatio="0.3" initialCompression="8" suspTravel="0.12" spring="95" damper="60" yOffset="0.035"/>
                        <outerRim filename="shared/wheels/rims/volvo/rim04.i3d" node="1|0" widthAndDiam="35 34"/>
                        <innerRim filename="shared/wheels/rims/volvo/rim04.i3d" node="1|1" widthAndDiam="34 34"/>
                    </wheel>
                    <wheel dimensions="340_85R24" isLeft="true"  hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="3.6" repr="wheelBackLeftRepr"  driveNode="wheelBackLeft"  forcePointRatio="0.3" initialCompression="40" suspTravel="0.12" spring="71" damper="60" xOffset="-0.04" yOffset="0.035" frictionScale="2"/>
                        <outerRim filename="shared/wheels/rims/volvo/rim04.i3d" node="0|0" widthAndDiam="25.5 24"/>
                        <innerRim offset="-0.035" />
                    </wheel>
                    <wheel dimensions="340_85R24" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="3.6" repr="wheelBackRightRepr" driveNode="wheelBackRight" forcePointRatio="0.3" initialCompression="40" suspTravel="0.12" spring="71" damper="60" xOffset="-0.04" yOffset="0.035" frictionScale="2"/>
                        <outerRim filename="shared/wheels/rims/volvo/rim04.i3d" node="1|0" widthAndDiam="25.5 24"/>
                        <innerRim offset="-0.035" />
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1000" saveId="BROAD" numDynamicConfigurations="1">
                <wheels baseConfig="DEFAULT">
                    <wheel dimensions="520_70R34">
                        <outerRim widthAndDiam="37 34"/>
                        <innerRim widthAndDiam="36 34"/>
                    </wheel>
                    <wheel dimensions="520_70R34">
                        <outerRim widthAndDiam="37 34"/>
                        <innerRim widthAndDiam="36 34"/>
                    </wheel>
                    <wheel dimensions="380_70R24">
                        <outerRim widthAndDiam="27 25"/>
                        <innerRim filename="$data/shared/wheels/rims/rim001.i3d" nodeLeft="2|0"/>
                    </wheel>
                    <wheel dimensions="380_70R24">
                        <outerRim widthAndDiam="27 25"/>
                        <innerRim filename="$data/shared/wheels/rims/rim001.i3d" nodeRight="2|1"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="40" rotMax="28" rotCenterWheel1="1" rotCenterWheel2="2" />
        </ackermannSteeringConfigurations>

        <rimMaterial materialTemplateName="VOLVO_BM_YELLOW1"/>
        <hubMaterial materialTemplateName="VOLVO_BM_YELLOW1"/>

        <hubs>
            <hub linkNode="wheelFrontLeft"  filename="shared/wheels/hubs/volvo/hub04Front.xml" isLeft="true"  scale="1 1 1"/>
            <hub linkNode="wheelFrontRight" filename="shared/wheels/hubs/volvo/hub04Front.xml" isLeft="false" scale="1 1 1"/>
            <hub linkNode="wheelBackLeft"   filename="shared/wheels/hubs/volvo/hub03Front.xml" isLeft="true"  scale="1.2 1 1"/>
            <hub linkNode="wheelBackRight"  filename="shared/wheels/hubs/volvo/hub03Front.xml" isLeft="false" scale="1.2 1 1"/>
        </hubs>
    </wheels>

    <designConfigurations title="$l10n_configuration_safetyFrame">
        <designConfiguration name="$l10n_configuration_valueNo" price="0">
            <objectChange node="safetyFrame" visibilityActive="false" />
        </designConfiguration>
        <designConfiguration name="$l10n_configuration_valueYes" price="500" isDefault="true">
            <objectChange node="safetyFrame" visibilityActive="true" />
        </designConfiguration>
    </designConfigurations>

    <design2Configurations title="$l10n_configuration_beacon">
        <design2Configuration name="$l10n_configuration_valueNo" price="0">
            <objectChange node="beaconMount" visibilityActive="false" />
        </design2Configuration>
        <design2Configuration name="$l10n_configuration_valueYes" price="250" isDefault="true">
            <objectChange node="beaconMount" visibilityActive="true" />
        </design2Configuration>
    </design2Configurations>

    <speedRotatingParts>
        <speedRotatingPart node="kardanShaftPart01" radius="0.1" />
        <speedRotatingPart node="kardanShaftPart02" radius="0.1" />
        <speedRotatingPart node="kardanShaftPart03" radius="0.1" />
    </speedRotatingParts>

    <enterable isTabbable="true" >
        <enterReferenceNode node="lm841_main_component1" />
        <exitPoint node="exitPoint" />

        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3.8" transMax="40" translation="0 0 5.5" rotation="-19 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0.4" shadowFocusBox="shadowFocusBox" suspensionNodeIndex="1"/>
        </cameras>

        <mirrors>
            <mirror node="mirrorLeft_decals"  prio="1" />
            <mirror node="mirrorRight_decals" prio="1" />
        </mirrors>

        <characterNode node="playerSkin" cameraMinDistance="0.5">
            <target ikChain="leftArm"   targetNode="playerLeftHandTarget" />
            <target ikChain="rightArm"  targetNode="playerRightHandTarget" poseId="flatFingers"/>
            <target ikChain="leftFoot"  targetNode="playerLeftFootTarget" />
            <target ikChain="rightFoot" targetNode="playerRightFootTarget" />
        </characterNode>

        <characterTargetNodeModifier node="playerSkin" transitionTime="0.2" >
            <state node="playerSkinArmControl" referenceNode="leverArmMain" />
            <state node="playerSkinArmControl" referenceNode="leverArmAttacher" />
        </characterTargetNodeModifier>

        <characterTargetNodeModifier node="playerRightHandTarget" transitionTime="0.1" >
            <state node="playerRightHandTargetArmMain"     referenceNode="leverArmMain" />
            <state node="playerRightHandTargetArmAttacher" referenceNode="leverArmAttacher" />
        </characterTargetNodeModifier>

        <characterTargetNodeModifier node="playerLeftFootTarget" transitionTime="0.1" >
            <state node="playerLeftFootTargetBrake" referenceNode="pedalBrake"/>
        </characterTargetNodeModifier>

        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1" >
            <state node="playerRightFootTargetGas" referenceNode="pedalGas" directionReferenceNode="playerRightFootTargetGasRef"/>
        </characterTargetNodeModifier>

        <dashboards>
            <dashboard displayType="TEXT" valueType="operatingTime" node="numbersOperatingTime" textColor="0.3 0.3 0.3 0.3" textSize="0.004" textMask="00000" textScaleY="0.85" font="GENERIC" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>

    <lights>
        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
        </states>

        <realLights>
            <low>
                <light node="workLightBackLow"  lightTypes="1"/>
                <light node="workLightFrontLow" lightTypes="2"/>
            </low>
            <high>
                <light node="frontLightHigh01"      lightTypes="0"/>
                <light node="frontLightHigh02"      lightTypes="0" excludedLightTypes="2"/>
                <light node="interiorScreenLight"   lightTypes="0"/>
                <light node="backLightsHigh"        lightTypes="0"/>
                <light node="workLightBackHigh"     lightTypes="1"/>
                <light node="workLightFrontHigh"    lightTypes="2"/>
                <brakeLight     node="backLightsHigh" />
                <turnLightLeft  node="turnLightLeftFront" />
                <turnLightRight node="turnLightRightFront" />
                <reverseLight   node="reverseLightHigh" />
            </high>
        </realLights>

        <staticLightCompounds>
            <staticLightCompound>
                <node node="defaultLight_static" intensity="5"/>
                <node node="defaultLightGlass_static" intensity="1"/>
            </staticLightCompound>
        </staticLightCompounds>

        <beaconLights>
            <beaconLight node="beaconLight01" filename="$data/shared/assets/beaconLights/lizard/beaconLight01.xml" />
        </beaconLights>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="iconWorkLightBack_decals"  lightTypes="1" intensity="0.5" emitColor="BLUE" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="iconWorkLightFront_decals" lightTypes="2" intensity="0.5" emitColor="BLUE" groups="MOTOR_ACTIVE"/>

            <dashboard displayType="ROT"     valueType="turnLight"       node="leverTurnLight" minRot="0 -10 0" maxRot="0 10 0" doInterpolation="true" />
            <dashboard displayType="EMITTER" valueType="turnLightAny"    node="iconTurnLightAny_decals" intensity="0.3" emitColor="GREEN" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightHazard" node="iconHazard_decals"       intensity="0.5" emitColor="RED" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>

    <licensePlates defaultPlacement="NONE">
        <licensePlate node="licensePlateFront" position="FRONT" preferedType="SQUARISH" placementArea="0.1 0.14 0.1 0.14" />
        <licensePlate node="licensePlateBack"  position="BACK"  preferedType="SQUARISH" placementArea="0.1 0.2 0.1 0.2" />
    </licensePlates>

    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="35" />

        <dashboards>
            <dashboard displayType="ROT" valueType="accelerationAxis" node="pedalGas"   minRot="0 0 0" maxRot="25 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="pedalBrake" minRot="0 0 0" maxRot="25 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="steeringAngle" node="playerLeftHandTarget" minRot="0 30 0" maxRot="0 -30 0"/>
        </dashboards>
    </drivable>

    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="39.2" fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.5" wheelIndex1="1" wheelIndex2="2" /> <!-- left - right front -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.4" wheelIndex1="3" wheelIndex2="4" /> <!-- left - right back -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2" /> <!-- front - back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="LM 841" hp="98" price="0">
                <motor torqueScale="0.415" minRpm="850" maxRpm="2200" maxForwardSpeed="26" maxBackwardSpeed="26" brakeForce="4.5" lowBrakeForceScale="0.1" dampingRateScale="0.27">
                    <torque normRpm="0.45" torque="0.90"/>
                    <torque normRpm="0.50" torque="0.97"/>
                    <torque normRpm="0.59" torque="1.00"/>
                    <torque normRpm="0.72" torque="1.00"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1.00" torque="0.72"/>
                </motor>

                <transmission minForwardGearRatio="32" maxForwardGearRatio="320" minBackwardGearRatio="32" maxBackwardGearRatio="320" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="0.5" />
        </exhaustEffects>

        <motorStartDuration>3300</motorStartDuration>

        <dashboards>
            <dashboard displayType="ROT"     valueType="motorTemperature" node="needleTemperature" minRot="0 0 15" maxRot="0 0 -107" doInterpolation="true" interpolationSpeed="0.2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="motorTemperatureWarning" node="iconTempWarning_decals" emitColor="RED" intensity="0.5" warningThresholdMin="100" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT"     valueType="movingDirection" node="leverDrivingDirection" minRot="0 45 0" maxRot="0 -45 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="MULTI_STATE" valueType="ignitionState" node="keyIgnition" doInterpolation="true" groups="MOTOR_ACTIVE">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="0 0 -90"/>
                <state value="2" rotation="0 0 -90"/>
                <state />
            </dashboard>
            <dashboard displayType="MULTI_STATE" valueType="ignitionState" node="buttonEngineStart" doInterpolation="true" groups="MOTOR_ACTIVE">
                <state value="0" translation="0 0 0"/>
                <state value="1" translation="0 0 -0.006"/>
                <state value="2" translation="0 0 0"/>
            </dashboard>
        </dashboards>
    </motorized>

    <attacherJoints comboDuration="2">
        <attacherJoint node="attacherJointDummy" jointType="wheelLoader" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" >
            <schema position="1 0" rotation="0" invertX="true" />
        </attacherJoint>

        <attacherJoint node="trailerAttacherJointBack" jointType="trailer" lowerRotLimit="25 70 50" allowsJointLimitMovement="false" comboTime="1">
            <schema position="1 0" rotation="0" invertX="false" />
            <objectChange node="chains_decals" visibilityActive="false" visibilityInactive="true"/>
        </attacherJoint>
    </attacherJoints>

    <animations>
        <animation name="wiperFront">
            <part node="wiperFront" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 100" />

            <sound template="wiper1" startTime="0" endTime="1" direction="1"  volumeScale="1.4" pitchScale="0.7" fadeOut="0.1" linkNode="wiperFront"/>
            <sound template="wiper2" startTime="0" endTime="1" direction="-1" volumeScale="1.4" pitchScale="0.7" fadeOut="0.1" linkNode="wiperFront"/>
        </animation>
    </animations>

    <wipers>
        <wiper animName="wiperFront" >
            <state animSpeed="1.0" animPause="0" />
        </wiper>
    </wipers>

    <cylindered>
        <movingTools>
            <movingTool node="armMainDummy" delayedNode="armMain">
                <controls axis="AXIS_FRONTLOADER_ARM" invertAxis="true" mouseSpeedFactor="0.3" iconName="CRANE_ARM2_ROTATE_X" />
                <attacherJoint jointIndices="1 2" />
                <rotation rotSpeed="25" rotAcceleration="80" rotMin="-75" rotMax="0" startRot="-5" />
                <dependentMovingTool node="armAttacherDummy" minRotLimits="-30 -30" maxRotLimits="42 30"/>
                <dependentPart node="armAttacherDummyRot" />
            </movingTool>

            <movingTool node="armAttacherDummy" delayedNode="armAttacher">
                <controls axis="AXIS_FRONTLOADER_TOOL" invertAxis="true" mouseSpeedFactor="0.2" iconName="CRANE_ARM2_ROTATE_TOOL" />
                <attacherJoint jointIndices="1 2" />
                <rotation rotSpeed="50" rotAcceleration="150" rotMin="-15" rotMax="125" startRot="0" />
            </movingTool>

            <movingTool node="armMain">
                <dependentPart node="armMainHydraulic" />
                <dependentPart node="armAttacherHydraulic" />
                <dependentPart node="armAttacherPart01" />
                <dependentPart node="armAttacherPart03" />
                <dependentPart node="armAttacherRot" />
            </movingTool>

            <movingTool node="armAttacher">
                <dependentPart node="armAttacherHydraulic" />
                <dependentPart node="armAttacherPart01" />
                <dependentPart node="armAttacherPart03" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="steeringHydraulicLeft" referencePoint="steeringHydraulicLeftRef" referenceFrame="steeringHydraulicLeftRef" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="steeringHydraulicLeftPunch" />
            </movingPart>
            <movingPart node="steeringHydraulicRight" referencePoint="steeringHydraulicRightRef" referenceFrame="steeringHydraulicRightRef" isActiveDirty="true" maxUpdateDistance="100">
                <translatingPart node="steeringHydraulicRightPunch" />
            </movingPart>
            <movingPart node="steeringBarBack" referencePoint="steeringBarBackRef" referenceFrame="steeringBarBackRef" isActiveDirty="true" maxUpdateDistance="100" scaleZ="true" />

            <movingPart node="armAttacherDummyRot" referenceFrame="lm841_main_component1">
                <attacherJoint jointIndices="1 2" />
            </movingPart>
            <movingPart node="armAttacherRot" referenceFrame="lm841_main_component1" />

            <movingPart node="armAttacherPart01" referencePoint="armAttacherPart01Ref" localReferencePoint="armAttacherPart02" referenceFrame="armAttacherPart01RefFrame">
                <dependentPart node="armAttacherPart02" />
            </movingPart>
            <movingPart node="armAttacherPart02" referencePoint="armAttacherPart01Ref" referenceFrame="armAttacherPart02RefFrame" />

            <movingPart node="armAttacherPart03" referencePoint="armAttacherPart03Ref" localReferencePoint="armAttacherPart04" referenceFrame="armAttacherPart03RefFrame">
                <dependentPart node="armAttacherPart04" />
            </movingPart>
            <movingPart node="armAttacherPart04" referencePoint="armAttacherPart03Ref" referenceFrame="armAttacherPart04RefFrame" />

            <movingPart node="armMainHydraulic" referencePoint="armMainHydraulicRef" referenceFrame="armMainHydraulicRef">
                <translatingPart node="armMainHydraulicPunch" />
            </movingPart>
            <movingPart node="armAttacherHydraulic" referencePoint="armAttacherHydraulicRef" referenceFrame="armAttacherHydraulicRefFrame">
                <translatingPart node="armAttacherHydraulicPunch" />
            </movingPart>

            <movingPart node="pedalGasPart" referencePoint="pedalGasPartRef" referenceFrame="pedalGasPartRef" isActiveDirty="true" maxUpdateDistance="20" scaleZ="true" />
        </movingParts>

        <dashboards>
            <dashboard displayType="ROT" valueType="movingTool" node="leverArmMain"     rotAxis="1" minRot="-10" maxRot="10" axis="AXIS_FRONTLOADER_ARM"  doInterpolation="true"/>
            <dashboard displayType="ROT" valueType="movingTool" node="leverArmAttacher" rotAxis="1" minRot="-10" maxRot="10" axis="AXIS_FRONTLOADER_TOOL" doInterpolation="true"/>
        </dashboards>

        <sounds>
            <actionSound template="hydraulicClose01" pitchScale="0.6" volumeScale="6.5" linkNode="armMainHydraulic" actionNames="TRANSLATING_POS TRANSLATING_NEG" nodes="armMainHydraulic" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicOpen02"  pitchScale="1.4" volumeScale="2.5" linkNode="armMainHydraulic" actionNames="TRANSLATING_NEG"                 nodes="armMainHydraulic" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicClose03" pitchScale="1.7" volumeScale="3.3" linkNode="armAttacherDummy" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"     nodes="armAttacherDummy" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicOpen04"  pitchScale="1.1" volumeScale="2.6" linkNode="armAttacherDummy" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"     nodes="armAttacherDummy" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="metalLowVar2"     pitchScale="1.0" volumeScale="5"   linkNode="armMainDummy"     actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="armMainDummy"/>
            <actionSound template="cylinderPunch"    pitchScale="1.5" volumeScale="1.2" linkNode="armMainDummy"     actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="armMainDummy"/>
            <actionSound template="metalClose"       pitchScale="2.5" volumeScale="1.4" linkNode="armMainDummy"     actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="armMainDummy"/>
            <actionSound template="clackVar6"        pitchScale="1.0" volumeScale="4"   linkNode="armMainDummy"     actionNames="TOOL_MOVE_END_POS_LIMIT"         nodes="armMainDummy"/>

            <actionSound template="metalLowVar2"     pitchScale="1.3" volumeScale="4.0" linkNode="armMainDummy"     actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="armMainDummy"/>
            <actionSound template="cylinderPunch"    pitchScale="1.8" volumeScale="1"   linkNode="armMainDummy"     actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="armMainDummy"/>
            <actionSound template="metalClose"       pitchScale="2.8" volumeScale="1.8" linkNode="armMainDummy"     actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="armMainDummy"/>
            <actionSound template="clackVar6"        pitchScale="1.8" volumeScale="4"   linkNode="armMainDummy"     actionNames="TOOL_MOVE_END_NEG_LIMIT"         nodes="armMainDummy"/>
        </sounds>
    </cylindered>

    <suspensions>
        <suspension node="seat"              weight="150" minTranslation="0 -0.1 0" maxTranslation="0 0.1 0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" startTranslationOffset="0 -0.13 0" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="170">
                        <dashboard displayType="ROT" valueType="fillLevel" node="needleFuel" minRot="0 0 0" maxRot="0 0 -85" doInterpolation="true" interpolationSpeed="0.5" groups="MOTOR_ACTIVE"/>
                        <exactFillRootNode node="exactFillRootNodeFuel" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <ai>
        <agent frontWheelNodes="wheelBackLeft wheelBackRight"/>
        <collisionTrigger useSize="true"/>
    </ai>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" electronicsStarting="true"/>
            <group name="MOTOR_ACTIVE"   electronicsStarting="true" electronicsRunning="true"/>
        </groups>

        <default>
            <dashboard displayType="EMITTER" node="engineStart_decals" idleValue="0" intensity="2" groups="MOTOR_STARTING"/>
        </default>
    </dashboard>

    <foliageBending>
        <bendingNode wheelIndices="1 2" minZ="-2.1" maxZ="1.8" yOffset="0.5"/>
        <bendingNode minX="-0.8" maxX="0.8" minZ="-2.55" maxZ="-2.1" yOffset="0.5"/>
        <bendingNode minX="-0.62" maxX="0.62" minZ="-0.35" maxZ="0.4" yOffset="-0.2" node="armAttacherDummyRot"/>
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90"  workMultiplier="3" fieldMultiplier="2" washDuration="1"/>

    <i3dMappings>
        <i3dMapping id="lm841_main_component1" node="0>" />
        <i3dMapping id="lm841_vis" node="0>0" />
        <i3dMapping id="wheelFrontLeft" node="0>0|0|0" />
        <i3dMapping id="wheelFrontRight" node="0>0|0|1" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|1|0" />
        <i3dMapping id="outdoorCamera" node="0>0|1|0|0" />
        <i3dMapping id="indoorCamera" node="0>0|1|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|1|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|1|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|1|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|1|5" />
        <i3dMapping id="redRound_01_01" node="0>0|2|0|0" />
        <i3dMapping id="redRound_01_02" node="0>0|2|0|1" />
        <i3dMapping id="yellowRound_03_01" node="0>0|2|0|2" />
        <i3dMapping id="yellowRound_03_02" node="0>0|2|0|3" />
        <i3dMapping id="redRectangle_01_01" node="0>0|2|0|4" />
        <i3dMapping id="redRectangle_01_02" node="0>0|2|0|5" />
        <i3dMapping id="defaultLight_static" node="0>0|2|1|0" />
        <i3dMapping id="defaultLightGlass_static" node="0>0|2|1|1" />
        <i3dMapping id="frontLightHigh01" node="0>0|2|2|0" />
        <i3dMapping id="frontLightHigh02" node="0>0|2|2|1" />
        <i3dMapping id="interiorScreenLight" node="0>0|2|2|2" />
        <i3dMapping id="workLightFrontLow" node="0>0|2|3|0" />
        <i3dMapping id="workLightBackLow" node="0>0|2|3|1" />
        <i3dMapping id="workLightFrontHigh" node="0>0|2|3|2" />
        <i3dMapping id="workLightBackHigh" node="0>0|2|3|3" />
        <i3dMapping id="backLightsHigh" node="0>0|2|4|0" />
        <i3dMapping id="turnLightLeftFront" node="0>0|2|5|0" />
        <i3dMapping id="turnLightRightFront" node="0>0|2|5|1" />
        <i3dMapping id="reverseLightHigh" node="0>0|2|6|0" />
        <i3dMapping id="exitPoint" node="0>0|3" />
        <i3dMapping id="componentJointAxle" node="0>0|4" />
        <i3dMapping id="cabin" node="0>0|5" />
        <i3dMapping id="steeringWheel" node="0>0|5|0|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|5|0|0|0|0" />
        <i3dMapping id="seat" node="0>0|5|1" />
        <i3dMapping id="playerSkin" node="0>0|5|1|0" />
        <i3dMapping id="playerSkinArmControl" node="0>0|5|1|4" />
        <i3dMapping id="wiperFront" node="0>0|5|2|0|0" />
        <i3dMapping id="needleFuel" node="0>0|5|3|0|0" />
        <i3dMapping id="needleTemperature" node="0>0|5|3|1|0" />
        <i3dMapping id="needleTimeMinutes" node="0>0|5|3|2|0" />
        <i3dMapping id="leverDrivingDirection" node="0>0|5|3|3|0" />
        <i3dMapping id="leverTurnLight" node="0>0|5|3|4|0" />
        <i3dMapping id="keyIgnition" node="0>0|5|3|5|0" />
        <i3dMapping id="buttonEngineStart" node="0>0|5|3|6|0" />
        <i3dMapping id="numbersOperatingTime" node="0>0|5|3|7" />
        <i3dMapping id="leverArmMain" node="0>0|5|3|8" />
        <i3dMapping id="playerRightHandTargetArmMain" node="0>0|5|3|8|0" />
        <i3dMapping id="playerRightHandTarget" node="0>0|5|3|8|1" />
        <i3dMapping id="leverArmAttacher" node="0>0|5|3|9" />
        <i3dMapping id="playerRightHandTargetArmAttacher" node="0>0|5|3|9|0" />
        <i3dMapping id="engineStart_decals" node="0>0|5|3|10" />
        <i3dMapping id="iconTurnLightAny_decals" node="0>0|5|3|11" />
        <i3dMapping id="iconHazard_decals" node="0>0|5|3|12" />
        <i3dMapping id="iconWorkLightFront_decals" node="0>0|5|3|13" />
        <i3dMapping id="iconWorkLightBack_decals" node="0>0|5|3|14" />
        <i3dMapping id="iconTempWarning_decals" node="0>0|5|3|15" />
        <i3dMapping id="pedalGas" node="0>0|5|4|0|0" />
        <i3dMapping id="playerRightFootTargetGasRef" node="0>0|5|4|0|0|0" />
        <i3dMapping id="pedalGasPartRef" node="0>0|5|4|0|0|1" />
        <i3dMapping id="pedalGasPart" node="0>0|5|4|0|1" />
        <i3dMapping id="pedalBrake" node="0>0|5|4|1" />
        <i3dMapping id="playerLeftFootTargetBrake" node="0>0|5|4|1|0" />
        <i3dMapping id="playerLeftFootTarget" node="0>0|5|5|0" />
        <i3dMapping id="playerRightFootTarget" node="0>0|5|5|1" />
        <i3dMapping id="playerRightFootTargetGas" node="0>0|5|5|2" />
        <i3dMapping id="mirrorLeft_decals" node="0>0|5|6|0" />
        <i3dMapping id="mirrorRight_decals" node="0>0|5|6|1" />
        <i3dMapping id="interiorGlow_decals" node="0>0|5|8|1" />
        <i3dMapping id="trailerAttacherJointBack" node="0>0|6|0" />
        <i3dMapping id="armMainDummy" node="0>0|7|0" />
        <i3dMapping id="armAttacherDummyRot" node="0>0|7|0|0" />
        <i3dMapping id="armAttacherDummy" node="0>0|7|0|0|0" />
        <i3dMapping id="attacherJointDummy" node="0>0|7|0|0|0|0" />
        <i3dMapping id="armMain" node="0>0|7|1" />
        <i3dMapping id="armAttacherRot" node="0>0|7|1|0" />
        <i3dMapping id="armAttacher" node="0>0|7|1|0|0" />
        <i3dMapping id="armAttacherPart01RefFrame" node="0>0|7|1|0|0|0" />
        <i3dMapping id="armAttacherPart01" node="0>0|7|1|0|0|0|0" />
        <i3dMapping id="armAttacherPart02RefFrame" node="0>0|7|1|0|0|0|0|0" />
        <i3dMapping id="armAttacherPart02" node="0>0|7|1|0|0|0|0|0|0" />
        <i3dMapping id="armAttacherPart03Ref" node="0>0|7|1|0|0|0|0|0|0|0" />
        <i3dMapping id="armMainHydraulicRef" node="0>0|7|1|1" />
        <i3dMapping id="armAttacherPart01Ref" node="0>0|7|1|2" />
        <i3dMapping id="armMainHydraulic" node="0>0|7|2" />
        <i3dMapping id="armMainHydraulicPunch" node="0>0|7|2|0" />
        <i3dMapping id="armAttacherPart03RefFrame" node="0>0|7|3" />
        <i3dMapping id="armAttacherPart03" node="0>0|7|3|0" />
        <i3dMapping id="armAttacherPart04RefFrame" node="0>0|7|3|0|0" />
        <i3dMapping id="armAttacherPart04" node="0>0|7|3|0|0|0" />
        <i3dMapping id="armAttacherHydraulicRef" node="0>0|7|3|0|1" />
        <i3dMapping id="armAttacherHydraulicRefFrame" node="0>0|7|4" />
        <i3dMapping id="armAttacherHydraulic" node="0>0|7|4|0" />
        <i3dMapping id="armAttacherHydraulicPunch" node="0>0|7|4|0|0" />
        <i3dMapping id="kardanShaftPart01" node="0>0|7|5|0" />
        <i3dMapping id="kardanShaftPart02" node="0>0|7|6|0" />
        <i3dMapping id="kardanShaftPart03" node="0>0|7|7|0" />
        <i3dMapping id="safetyFrame" node="0>0|8|0" />
        <i3dMapping id="beaconMount" node="0>0|8|1" />
        <i3dMapping id="beaconLight01" node="0>0|8|1|0" />
        <i3dMapping id="exhaustParticle" node="0>0|9|0" />
        <i3dMapping id="licensePlateFront" node="0>0|9|1" />
        <i3dMapping id="licensePlateBack" node="0>0|9|2" />
        <i3dMapping id="exactFillRootNodeFuel" node="0>0|9|3" />
        <i3dMapping id="engineGrid" node="0>0|10|0" />
        <i3dMapping id="screwsColor_decals" node="0>0|10|3" />
        <i3dMapping id="engine" node="0>0|10|5" />
        <i3dMapping id="chains_decals" node="0>0|10|7" />
        <i3dMapping id="hoses" node="0>1|0" />
        <i3dMapping id="lm841_axle_component2" node="1>" />
        <i3dMapping id="axle_vis" node="1>0" />
        <i3dMapping id="wheelBackLeftRepr" node="1>0|0|0" />
        <i3dMapping id="wheelBackLeft" node="1>0|0|0|0" />
        <i3dMapping id="steeringHydraulicLeftRef" node="1>0|0|0|1" />
        <i3dMapping id="steeringBarBack" node="1>0|0|0|2" />
        <i3dMapping id="wheelBackRightRepr" node="1>0|0|1" />
        <i3dMapping id="wheelBackRight" node="1>0|0|1|0" />
        <i3dMapping id="steeringHydraulicRightRef" node="1>0|0|1|1" />
        <i3dMapping id="steeringBarBackRef" node="1>0|0|1|2" />
        <i3dMapping id="steeringHydraulicLeft" node="1>0|1|0" />
        <i3dMapping id="steeringHydraulicLeftPunch" node="1>0|1|0|0" />
        <i3dMapping id="steeringHydraulicRight" node="1>0|1|1" />
        <i3dMapping id="steeringHydraulicRightPunch" node="1>0|1|1|0" />
    </i3dMappings>
</vehicle>
