<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="t425" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="41" filename="$data/shared/assets/hitches/scharmullerHitches_normal.png" />
    <File fileId="42" filename="$data/shared/assets/hitches/scharmullerHitches_vmask.png" />
    <File fileId="1" filename="$data/shared/assets/reflectors/lizard/redRound_01.i3d" />
    <File fileId="26" filename="$data/shared/clearPlastic_diffuse.png" />
    <File fileId="36" filename="$data/shared/default_normal.png" />
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png" />
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png" />
    <File fileId="8" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png" />
    <File fileId="13" filename="$data/shared/detailLibrary/flat_normal.png" />
    <File fileId="24" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png" />
    <File fileId="25" filename="$data/shared/detailLibrary/metallic/clear_specular.png" />
    <File fileId="38" filename="$data/shared/detailLibrary/metallic/glass/glassClear01_specular.png" />
    <File fileId="27" filename="$data/shared/detailLibrary/metallic/glass/glassClear03_specular.png" />
    <File fileId="19" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.png" />
    <File fileId="20" filename="$data/shared/detailLibrary/metallic/scratched_specular.png" />
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png" />
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png" />
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png" />
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png" />
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png" />
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png" />
    <File fileId="9" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png" />
    <File fileId="30" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_diffuse.png" />
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png" />
    <File fileId="11" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png" />
    <File fileId="2" filename="$data/shared/white_diffuse.png" />
    <File fileId="37" filename="$data/shared/window_vmask.png" />
    <File fileId="31" filename="t425Alpha_diffuse.png" />
    <File fileId="32" filename="t425Alpha_normal.png" />
    <File fileId="33" filename="t425Alpha_vmask.png" />
    <File fileId="39" filename="t425DecalsBMTerrier_diffuse.png" />
    <File fileId="40" filename="t425DecalsBMTerrier_normal.png" />
    <File fileId="34" filename="t425Decals_diffuse.png" />
    <File fileId="35" filename="t425Decals_normal.png" />
    <File fileId="23" filename="t425Lights_emissive.png" />
    <File fileId="21" filename="t425Lights_normal.png" />
    <File fileId="22" filename="t425Lights_vmask.png" />
    <File fileId="28" filename="t425Scroll_normal.png" />
    <File fileId="29" filename="t425Scroll_vmask.png" />
    <File fileId="3" filename="t425_normal.png" />
    <File fileId="4" filename="t425_vmask.png" />
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  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="t425_base_color_mat" materialId="3" customShaderId="5">
      <CustomParameter name="clearCoatIntensity" value="0.1000"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2000"/>
      <CustomParameter name="colorScale" value="0.5647 0.0667 0.0235"/>
      <CustomParameter name="smoothnessScale" value="0.7216"/>
      <Custommap name="detailDiffuse" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailSpecular" fileId="8"/>
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="t425_rubberBlackHoses_mat" materialId="4" customShaderId="5">
      <CustomParameter name="colorScale" value="0.01 0.01 0.01"/>
      <CustomParameter name="porosity" value="0.5"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <Custommap name="detailNormal" fileId="10"/>
      <Custommap name="detailSpecular" fileId="11"/>
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="t425_metalPaintedBlack_mat" materialId="5" customShaderId="5">
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
      <Custommap name="detailDiffuse" fileId="12"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="t425_silverScratched_mat" materialId="6" customShaderId="5">
      <Custommap name="detailDiffuse" fileId="15"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="t425_rubberBlack_mat" materialId="7" customShaderId="5">
      <CustomParameter name="porosity" value="0.5"/>
      <Custommap name="detailDiffuse" fileId="9"/>
      <Custommap name="detailNormal" fileId="10"/>
      <Custommap name="detailSpecular" fileId="11"/>
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="t425_plasticPainted_01_mat" materialId="8" customShaderId="5">
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      <Texture fileId="2"/>
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      <Glossmap fileId="4"/>
    </Material>
    <Material name="t425_plasticPainted_02_mat" materialId="9" customShaderId="5">
      <CustomParameter name="colorScale" value="1 0 0"/>
      <Custommap name="detailDiffuse" fileId="17"/>
      <Custommap name="detailNormal" fileId="13"/>
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      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="t425_plasticPainted_03_mat" materialId="10" customShaderId="5">
      <CustomParameter name="colorScale" value="1 0.939 0.939"/>
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      <Custommap name="detailNormal" fileId="13"/>
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      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="t425_palladiumScratched_mat" materialId="11" customShaderId="5">
      <CustomParameter name="colorScale" value="0.7379 0.6105 0.3864"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailSpecular" fileId="20"/>
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="t425_plasticPainted_04_mat" materialId="2" customShaderId="5">
      <CustomParameter name="colorScale" value="0.468 0.141 0.044"/>
      <Custommap name="detailDiffuse" fileId="17"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="t425Lights_metalPaintedBlack_mat" materialId="17" customShaderId="5" customShaderVariation="staticLight">
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
      <Custommap name="detailDiffuse" fileId="12"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="lightsIntensity" fileId="23"/>
      <Texture fileId="2"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
    </Material>
    <Material name="t425Lights_chrome_opaque_01_mat" materialId="13" customShaderId="5" customShaderVariation="staticLight">
      <Custommap name="detailDiffuse" fileId="24"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailSpecular" fileId="25"/>
      <Custommap name="lightsIntensity" fileId="23"/>
      <Texture fileId="2"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
    </Material>
    <Material name="t425Lights_chrome_opaque_02_mat" materialId="12" customShaderId="5" customShaderVariation="staticLight">
      <CustomParameter name="colorScale" value="0.5 0 0"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailSpecular" fileId="25"/>
      <Custommap name="lightsIntensity" fileId="23"/>
      <Texture fileId="2"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
    </Material>
    <Material name="t425Lights_silverScratched_mat" materialId="16" customShaderId="5" customShaderVariation="staticLight">
      <Custommap name="detailDiffuse" fileId="15"/>
      <Custommap name="detailNormal" fileId="13"/>
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      <Custommap name="lightsIntensity" fileId="23"/>
      <Texture fileId="2"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
    </Material>
    <Material name="t425Lights_chrome_alphaBlending_01_mat" materialId="15" customShaderId="5" customShaderVariation="staticLight" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <Custommap name="detailNormal" fileId="13"/>
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    <Material name="t425Lights_chrome_alphaBlending_02_mat" materialId="14" customShaderId="5" customShaderVariation="staticLight" alphaBlending="true">
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      <CustomParameter name="colorScale" value="0.5 0 0"/>
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      <Custommap name="detailSpecular" fileId="27"/>
      <Custommap name="lightsIntensity" fileId="23"/>
      <Texture fileId="26"/>
      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
    </Material>
    <Material name="t425Scroll_rubber_mat" materialId="22" customShaderId="5" customShaderVariation="uvTransform">
      <CustomParameter name="colorScale" value="0.009 0.009 0.009"/>
      <CustomParameter name="porosity" value="0.5"/>
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      <Custommap name="detailNormal" fileId="10"/>
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      <Texture fileId="2"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="29"/>
    </Material>
    <Material name="t425Alpha_base_colorGrid_mat" materialId="26" customShaderId="5" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
      <CustomParameter name="clearCoatIntensity" value="0.1000"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2000"/>
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      <Custommap name="detailSpecular" fileId="8"/>
      <Texture fileId="31"/>
      <Normalmap fileId="32"/>
      <Glossmap fileId="33"/>
    </Material>
    <Material name="t425Decals_silverScratched_mat" materialId="23" customShaderId="5" customShaderVariation="vmaskUV2_normalUV3" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="1"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <Custommap name="detailNormal" fileId="13"/>
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      <Texture fileId="34"/>
      <Normalmap fileId="35"/>
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    <Material name="t425Decals_metalPainted_mat" materialId="25" customShaderId="5" customShaderVariation="vmaskUV2_normalUV3" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="1"/>
      <Custommap name="detailDiffuse" fileId="12"/>
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      <Texture fileId="34"/>
      <Normalmap fileId="35"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="t425Decals_plasticPainted_mat" materialId="24" customShaderId="5" customShaderVariation="vmaskUV2_normalUV3" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="1"/>
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      <Normalmap fileId="35"/>
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    <Material name="clearPlastic_glassClear01_mat" materialId="28" customShaderId="5" alphaBlending="true">
      <CustomParameter name="alphaBlendingClipThreshold" value="0"/>
      <Custommap name="detailDiffuse" fileId="24"/>
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    <Material name="t425Decals_base_colorDecals_mat" materialId="18" customShaderId="5" customShaderVariation="vmaskUV2_normalUV3">
      <CustomParameter name="alphaBlendingClipThreshold" value="1"/>
      <CustomParameter name="clearCoatIntensity" value="0.1000"/>
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    <Material name="t425DecalsBMTerrier_metalPainted_mat" materialId="29" customShaderId="5" customShaderVariation="vmaskUV2_normalUV3" alphaBlending="true">
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      <Texture fileId="39"/>
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  <Shapes externalShapesFile="t425.i3d.shapes">
  </Shapes>

  <Scene>
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          <TransformGroup name="wheelBackLeft" translation="0.66 0.622486 -0.737818" nodeId="4"/>
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            <Camera name="outdoorCamera" translation="0 0 11" fov="54.4322" nearClip="0.3" farClip="5000" nodeId="8"/>
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          <Camera name="indoorCamera" translation="0 1.84029 -0.51857" rotation="-20 180 0" fov="60" nearClip="0.1" farClip="5000" nodeId="9"/>
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              <TransformGroup name="plateNumberLight02" scale="0.7 0.7 0.7" static="true" nodeId="18"/>
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