<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rim05" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png" />
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png" />
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png" />
    <File fileId="1" filename="$data/shared/white_diffuse.png" />
    <File fileId="2" filename="rim05_normal.png" />
    <File fileId="3" filename="rim05_vmask.png" />
  </Files>

  <Materials>
    <Material name="rim05_rim_inner_mat" materialId="1" customShaderId="4">
      <CustomParameter name="colorScale" value="1 0.42 0"/>
      <Custommap name="detailDiffuse" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailSpecular" fileId="7"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rim05.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="rimFront_left" nodeId="1">
      <Shape name="innerRim" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="2"/>
      <Shape name="outerRim" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="3"/>
    </TransformGroup>
    <TransformGroup name="rimFront_right" nodeId="4">
      <Shape name="innerRim" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="5"/>
      <Shape name="outerRim" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="6"/>
    </TransformGroup>
    <TransformGroup name="rimBack_left" nodeId="7">
      <Shape name="innerRim" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="8"/>
      <Shape name="outerRim" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="9"/>
    </TransformGroup>
    <TransformGroup name="rimBack_right" nodeId="10">
      <Shape name="innerRim" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="11"/>
      <Shape name="outerRim" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="12"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
