<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="simplePlaceable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_placeableObject_calfHutGroupLeft</name>
        <image>store_calfHutGroupLeft.png</image>
        <price>1500</price>
        <functions>
            <function>$l10n_function_decoration</function>
        </functions>
        <lifetime>1000</lifetime>
        <dailyUpkeep>0</dailyUpkeep>
        <rotation>0</rotation>
        <brand>LIZARDFARMING</brand>
        <species>placeable</species>
        <category>decoration</category>
        <brush>
            <type>placeable</type>
            <category>decoration</category>
            <tab>uncategorized</tab>
        </brush>

        <storeIconRendering>
            <settings cameraXRot="-20" cameraYRot="140" advancedBoundingBox="true"/>
        </storeIconRendering>
        <vertexBufferMemoryUsage>194816</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>50688</indexBufferMemoryUsage>
        <textureMemoryUsage>5111808</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <filename>calfHutGroup.i3d</filename>
        <boughtWithFarmland>true</boughtWithFarmland>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testAreaStart1" endNode="testAreaEnd1" />
        </testAreas>

        <sounds>
            <place template="smallImp" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearAreaStartDeco" widthNode="clearAreaWidthDeco" heightNode="clearAreaHeightDeco"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="5" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelAreaStartDeco" widthNode="levelAreaWidthDeco" heightNode="levelAreaHeightDeco" groundType="concrete"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorAreaStart1" widthNode="indoorAreaWidth1" heightNode="indoorAreaHeight1"/>
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateAreaStart1" endNode="tipOcclusionUpdateAreaEnd1" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateAreaStart1" endNode="tipOcclusionUpdateAreaEnd1" />
        </updateAreas>
    </ai>

    <deletedNodes>
        <deletedNode node="railingFeedRight" />
        <deletedNode node="foodPlane_foodLeft" />
        <deletedNode node="foodVolume_foodLeft" />
        <deletedNode node="waterPlanes_waterLeft" />
        <deletedNode node="railingSideLeft" />
        <deletedNode node="triggerRight" />
        <deletedNode node="triggerLeft" />
        <deletedNode node="animalLoadTrigger" />
        <deletedNode node="foodRight" />
        <deletedNode node="foodLeft" />
        <deletedNode node="exactFillRootNode_strawRight" />
        <deletedNode node="baleTrigger_strawRight" />
        <deletedNode node="palletTrigger_strawRight" />
        <deletedNode node="exactFillRootNode_strawLeft" />
        <deletedNode node="baleTrigger_strawLeft" />
        <deletedNode node="palletTrigger_strawLeft" />
        <deletedNode node="waterRight" />
        <deletedNode node="waterLeft" />
        <deletedNode node="manure" />
        <deletedNode node="navMesh" />
        <deletedNode node="infoTriggerRight" />
        <deletedNode node="infoTriggerLeft" />
    </deletedNodes>

    <i3dMappings>
        <i3dMapping id="fenceTransform" node="0>1|0" />
        <i3dMapping id="railingFeedRight" node="0>1|0|0" />
        <i3dMapping id="foodPlane_foodRight" node="0>1|0|0|5" />
        <i3dMapping id="foodVolume_foodRight" node="0>1|0|0|6" />
        <i3dMapping id="waterPlanes_waterRight" node="0>1|0|0|7" />
        <i3dMapping id="railingFeedLeft" node="0>1|0|1" />
        <i3dMapping id="foodPlane_foodLeft" node="0>1|0|1|5" />
        <i3dMapping id="foodVolume_foodLeft" node="0>1|0|1|6" />
        <i3dMapping id="waterPlanes_waterLeft" node="0>1|0|1|7" />
        <i3dMapping id="railingSideRight" node="0>1|0|2" />
        <i3dMapping id="railingSideLeft" node="0>1|0|3" />
        <i3dMapping id="railingFront" node="0>1|0|4" />
        <i3dMapping id="triggerRight" node="0>1|1" />
        <i3dMapping id="triggerLeft" node="0>1|2" />
        <i3dMapping id="soundNode" node="0>1|3" />
        <i3dMapping id="markerFenceRight" node="0>1|4" />
        <i3dMapping id="markerFenceLeft" node="0>1|5" />
        <i3dMapping id="teleportNode" node="0>2" />
        <i3dMapping id="mapPosition" node="0>3" />
        <i3dMapping id="storageNode" node="0>4" />
        <i3dMapping id="animalLoadTrigger" node="0>5" />
        <i3dMapping id="foodRight" node="0>6" />
        <i3dMapping id="exactFillRootNode_foodRight" node="0>6|0" />
        <i3dMapping id="baleTrigger_foodRight" node="0>6|1" />
        <i3dMapping id="palletTrigger_foodRight" node="0>6|2" />
        <i3dMapping id="foodLeft" node="0>7" />
        <i3dMapping id="exactFillRootNode_foodLeft" node="0>7|0" />
        <i3dMapping id="baleTrigger_foodLeft" node="0>7|1" />
        <i3dMapping id="palletTrigger_foodLeft" node="0>7|2" />
        <i3dMapping id="exactFillRootNode_strawRight" node="0>8|0" />
        <i3dMapping id="baleTrigger_strawRight" node="0>8|1" />
        <i3dMapping id="palletTrigger_strawRight" node="0>8|2" />
        <i3dMapping id="exactFillRootNode_strawLeft" node="0>8|3" />
        <i3dMapping id="baleTrigger_strawLeft" node="0>8|4" />
        <i3dMapping id="palletTrigger_strawLeft" node="0>8|5" />
        <i3dMapping id="strawPlane" node="0>8|6" />
        <i3dMapping id="waterRight" node="0>9" />
        <i3dMapping id="exactFillRootNode_waterRight" node="0>9|0" />
        <i3dMapping id="palletTrigger_waterRight" node="0>9|1" />
        <i3dMapping id="waterLeft" node="0>10" />
        <i3dMapping id="exactFillRootNode_waterLeft" node="0>10|0" />
        <i3dMapping id="palletTrigger_waterLeft" node="0>10|1" />
        <i3dMapping id="manure" node="0>11" />
        <i3dMapping id="manurePlane" node="0>11|0" />
        <i3dMapping id="loadTriggerManure" node="0>11|1" />
        <i3dMapping id="navMesh" node="0>12" />
        <i3dMapping id="navMeshNode" node="0>12|0" />
        <i3dMapping id="markers" node="0>13" />
        <i3dMapping id="markerAnimals" node="0>13|0" />
        <i3dMapping id="markerFoodRight" node="0>13|1" />
        <i3dMapping id="markerWaterRight" node="0>13|2" />
        <i3dMapping id="markerFoodLeft" node="0>13|3" />
        <i3dMapping id="markerWaterLeft" node="0>13|4" />
        <i3dMapping id="infoTriggerRight" node="0>14" />
        <i3dMapping id="infoTriggerLeft" node="0>15" />
        <i3dMapping id="clearAreaStartRight" node="0>16|0" />
        <i3dMapping id="clearAreaWidthRight" node="0>16|0|0" />
        <i3dMapping id="clearAreaHeightRight" node="0>16|0|1" />
        <i3dMapping id="clearAreaStartLeft" node="0>16|1" />
        <i3dMapping id="clearAreaWidthLeft" node="0>16|1|0" />
        <i3dMapping id="clearAreaHeightLeft" node="0>16|1|1" />
        <i3dMapping id="clearAreaStartDeco" node="0>16|2" />
        <i3dMapping id="clearAreaWidthDeco" node="0>16|2|0" />
        <i3dMapping id="clearAreaHeightDeco" node="0>16|2|1" />
        <i3dMapping id="levelAreaStartRight" node="0>17|0" />
        <i3dMapping id="levelAreaWidthRight" node="0>17|0|0" />
        <i3dMapping id="levelAreaHeightRight" node="0>17|0|1" />
        <i3dMapping id="levelAreaStartLeft" node="0>17|1" />
        <i3dMapping id="levelAreaWidthLeft" node="0>17|1|0" />
        <i3dMapping id="levelAreaHeightLeft" node="0>17|1|1" />
        <i3dMapping id="levelAreaStartDeco" node="0>17|2" />
        <i3dMapping id="levelAreaWidthDeco" node="0>17|2|0" />
        <i3dMapping id="levelAreaHeightDeco" node="0>17|2|1" />
        <i3dMapping id="indoorAreaStart1" node="0>18|0" />
        <i3dMapping id="indoorAreaWidth1" node="0>18|0|0" />
        <i3dMapping id="indoorAreaHeight1" node="0>18|0|1" />
        <i3dMapping id="tipOcclusionUpdateAreaStart1" node="0>19|0" />
        <i3dMapping id="tipOcclusionUpdateAreaEnd1" node="0>19|0|0" />
        <i3dMapping id="testAreaStart1" node="0>20|0" />
        <i3dMapping id="testAreaEnd1" node="0>20|0|0" />
    </i3dMappings>
</placeable>
