<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="simplePlaceable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_placeableObject_calfHutSingle</name>
        <image>store_calfHutSingle.png</image>
        <price>500</price>
        <functions>
            <function>$l10n_function_decoration</function>
        </functions>
        <lifetime>1000</lifetime>
        <dailyUpkeep>0</dailyUpkeep>
        <rotation>0</rotation>
        <brand>LIZARDFARMING</brand>
        <species>placeable</species>
        <category>decoration</category>
        <brush>
            <type>placeable</type>
            <category>decoration</category>
            <tab>uncategorized</tab>
        </brush>

        <storeIconRendering>
            <settings cameraXRot="-20" cameraYRot="50" advancedBoundingBox="true"/>
        </storeIconRendering>
        <vertexBufferMemoryUsage>105984</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>30976</indexBufferMemoryUsage>
        <textureMemoryUsage>5111808</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <filename>calfHutSingle.i3d</filename>
        <boughtWithFarmland>true</boughtWithFarmland>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testAreaStart1" endNode="testAreaEnd1" />
        </testAreas>

        <sounds>
            <place template="smallImp" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearAreaStart1" widthNode="clearAreaWidth1" heightNode="clearAreaHeight1"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="5" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelAreaStart1" widthNode="levelAreaWidth1" heightNode="levelAreaHeight1" groundType="concrete"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorAreaStart1" widthNode="indoorAreaWidth1" heightNode="indoorAreaHeight1"/>
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateAreaStart1" endNode="tipOcclusionUpdateAreaEnd1" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateAreaStart1" endNode="tipOcclusionUpdateAreaEnd1" />
        </updateAreas>
    </ai>

    <deletedNodes>
        <deletedNode node="fillVolume" />
        <deletedNode node="foodPlane" />
        <deletedNode node="waterPlane" />
        <deletedNode node="trigger" />
        <deletedNode node="animalLoadTrigger" />
        <deletedNode node="food" />
        <deletedNode node="exactFillRootNodeStraw" />
        <deletedNode node="baleTriggerStraw" />
        <deletedNode node="palletTriggerStraw" />
        <deletedNode node="water" />
        <deletedNode node="manure" />
        <deletedNode node="navMesh" />
        <deletedNode node="infoTrigger" />
    </deletedNodes>

    <i3dMappings>
        <i3dMapping id="fenceTransform" node="0>1|0" />
        <i3dMapping id="railingFront" node="0>1|0|0" />
        <i3dMapping id="fillVolume" node="0>1|0|0|1|1" />
        <i3dMapping id="foodPlane" node="0>1|0|0|1|2" />
        <i3dMapping id="waterPlane" node="0>1|0|0|2|1" />
        <i3dMapping id="railingRight" node="0>1|0|1" />
        <i3dMapping id="railingLeft" node="0>1|0|2" />
        <i3dMapping id="trigger" node="0>1|1" />
        <i3dMapping id="soundNode" node="0>1|2" />
        <i3dMapping id="markerFence" node="0>1|3" />
        <i3dMapping id="teleportNode" node="0>2" />
        <i3dMapping id="mapPosition" node="0>3" />
        <i3dMapping id="storageNode" node="0>4" />
        <i3dMapping id="animalLoadTrigger" node="0>5" />
        <i3dMapping id="food" node="0>6" />
        <i3dMapping id="exactFillRootNodeFood" node="0>6|0" />
        <i3dMapping id="baleTriggerFood" node="0>6|1" />
        <i3dMapping id="straw" node="0>7" />
        <i3dMapping id="exactFillRootNodeStraw" node="0>7|0" />
        <i3dMapping id="baleTriggerStraw" node="0>7|1" />
        <i3dMapping id="palletTriggerStraw" node="0>7|2" />
        <i3dMapping id="strawPlane" node="0>7|3" />
        <i3dMapping id="water" node="0>8" />
        <i3dMapping id="exactFillRootNodeWater" node="0>8|0" />
        <i3dMapping id="palletTriggerWater" node="0>8|1" />
        <i3dMapping id="manure" node="0>9" />
        <i3dMapping id="manurePlane" node="0>9|0" />
        <i3dMapping id="loadTriggerManure" node="0>9|1" />
        <i3dMapping id="navMesh" node="0>10" />
        <i3dMapping id="navMeshNode" node="0>10|0" />
        <i3dMapping id="markers" node="0>11" />
        <i3dMapping id="markerAnimals" node="0>11|0" />
        <i3dMapping id="markerFood" node="0>11|1" />
        <i3dMapping id="markerWater" node="0>11|2" />
        <i3dMapping id="infoTrigger" node="0>12" />
        <i3dMapping id="clearAreaStart1" node="0>13|0" />
        <i3dMapping id="clearAreaWidth1" node="0>13|0|0" />
        <i3dMapping id="clearAreaHeight1" node="0>13|0|1" />
        <i3dMapping id="levelAreaStart1" node="0>14|0" />
        <i3dMapping id="levelAreaWidth1" node="0>14|0|0" />
        <i3dMapping id="levelAreaHeight1" node="0>14|0|1" />
        <i3dMapping id="indoorAreaStart1" node="0>15|0" />
        <i3dMapping id="indoorAreaWidth1" node="0>15|0|0" />
        <i3dMapping id="indoorAreaHeight1" node="0>15|0|1" />
        <i3dMapping id="tipOcclusionUpdateAreaStart1" node="0>16|0" />
        <i3dMapping id="tipOcclusionUpdateAreaEnd1" node="0>16|0|0" />
        <i3dMapping id="testAreaStart1" node="0>17|0" />
        <i3dMapping id="testAreaEnd1" node="0>17|0|0" />
    </i3dMappings>
</placeable>
