<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="carFillable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs25/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>XUV865M</name>
        <specs>
            <power>23</power>
            <maxSpeed>50</maxSpeed>
            <combination xmlFilename="logtrailer/homemadeLogTrailer.xml"/>
        </specs>
        <functions>
            <function>$l10n_function_car</function>
        </functions>
        <image>store_xuv865M.png</image>
        <price>26000</price> 
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>JOHNDEERE</brand>
        <category>cars</category>
        <shopTranslationOffset>0 0.136 0</shopTranslationOffset>
        <shopRotationOffset>0.676 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>2399488</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>744192</indexBufferMemoryUsage>
        <textureMemoryUsage>7012352</textureMemoryUsage>
        <audioMemoryUsage>387945</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_car</typeDesc>
        <filename>xuv865M.i3d</filename>
        <sounds filename="sounds/xuv865M.xml" volumeFactor="0.9"/>
        <size width="1.77" length="3.3" height="2.2" lengthOffset="0.03"/>
        <components>
            <component centerOfMass="0 0.5 -0.1" solverIterationCount="10" mass="929"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="CAR"/>
        <mapHotspot type="CAR"/>
    </base>

    <wheels>
        <wheelConfigurations>
             <wheelConfiguration name="$l10n_configuration_valueDefault">
                <wheels autoRotateBackSpeed="3">
                    <wheel filename="$data/shared/wheels/tires/bkt/sierraMaxPro/27x11R14.xml" isLeft="true" hasTireTracks="true" hasParticles="true" configId="jd">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="0.24" repr="axisFrontLeft"  driveNode="wheelFrontLeft"  forcePointRatio="0.5" initialCompression="20" suspTravel="0.23" spring="3.4" damper="2.5" transRatio="1" frictionScale="1.1"/>
                        <steering node="steeringBar" nodeMinTransX="0.08" nodeMaxTransX="-0.08"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/sierraMaxPro/27x11R14.xml" isLeft="false" hasTireTracks="true" hasParticles="true" configId="jd">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="0.24" repr="axisFrontRight" driveNode="wheelFrontRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.23" spring="3.4" damper="2.5" transRatio="1" frictionScale="1.1"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/sierraMaxPro/27x11R14.xml" isLeft="true" hasTireTracks="true" hasParticles="true" configId="jd">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="0.31" repr="axisBackLeft"   driveNode="wheelBackLeft"   forcePointRatio="0.7" initialCompression="20" suspTravel="0.23" spring="3.0" damper="2.5" transRatio="1"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/sierraMaxPro/27x11R14.xml" isLeft="false" hasTireTracks="true" hasParticles="true" configId="jd">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="0.31" repr="axisBackRight"  driveNode="wheelBackRight"  forcePointRatio="0.7" initialCompression="20" suspTravel="0.23" spring="3.0" damper="2.5" transRatio="1"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_towing">
                <wheels autoRotateBackSpeed="3">
                    <wheel filename="$data/shared/wheels/tires/bkt/sierraMaxPro/27x11R14.xml" isLeft="true" hasTireTracks="true" hasParticles="true" configId="jd">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="0.24" repr="axisFrontLeft"  driveNode="wheelFrontLeft"  forcePointRatio="0.5" initialCompression="20" suspTravel="0.23" spring="3.4" damper="2.5" transRatio="1" frictionScale="1.1"/>
                        <steering node="steeringBar" nodeMinTransX="0.08" nodeMaxTransX="-0.08"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/sierraMaxPro/27x11R14.xml" isLeft="false" hasTireTracks="true" hasParticles="true" configId="jd">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="0.24" repr="axisFrontRight" driveNode="wheelFrontRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.23" spring="3.4" damper="2.5" transRatio="1" frictionScale="1.1"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/sierraMaxPro/27x11R14.xml" isLeft="true" hasTireTracks="true" hasParticles="true" configId="jd">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="0.31" repr="axisBackLeft"   driveNode="wheelBackLeft"   forcePointRatio="0.7" initialCompression="20" suspTravel="0.23" spring="13.0" damper="2.5" transRatio="1"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/sierraMaxPro/27x11R14.xml" isLeft="false" hasTireTracks="true" hasParticles="true" configId="jd">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="0.31" repr="axisBackRight"  driveNode="wheelBackRight"  forcePointRatio="0.7" initialCompression="20" suspTravel="0.23" spring="13.0" damper="2.5" transRatio="1"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

             <wheelConfiguration name="$l10n_configuration_chains">
                <wheels autoRotateBackSpeed="3">
                    <wheel filename="wheels/27x11R14.xml" isLeft="true" hasTireTracks="true" hasParticles="true" configId="jd">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="0.24" repr="axisFrontLeft"  driveNode="wheelFrontLeft"  forcePointRatio="0.5" initialCompression="20" suspTravel="0.23" spring="3.4" damper="2.5" transRatio="1" frictionScale="1.1"/>
                        <steering node="steeringBar" nodeMinTransX="0.08" nodeMaxTransX="-0.08"/>
                    </wheel>
                    <wheel filename="wheels/27x11R14.xml" isLeft="false" hasTireTracks="true" hasParticles="true" configId="jd">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="0.24" repr="axisFrontRight" driveNode="wheelFrontRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.23" spring="3.4" damper="2.5" transRatio="1" frictionScale="1.1"/>
                    </wheel>
                    <wheel filename="wheels/27x11R14.xml" isLeft="true" hasTireTracks="true" hasParticles="true" configId="jd">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="0.31" repr="axisBackLeft"   driveNode="wheelBackLeft"   forcePointRatio="0.7" initialCompression="20" suspTravel="0.23" spring="8.0" damper="2.5" transRatio="1"/>
                    </wheel>
                    <wheel filename="wheels/27x11R14.xml" isLeft="false" hasTireTracks="true" hasParticles="true" configId="jd">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="0.31" repr="axisBackRight"  driveNode="wheelBackRight"  forcePointRatio="0.7" initialCompression="20" suspTravel="0.23" spring="8.0" damper="2.5" transRatio="1"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="40" rotMax="45" rotCenterWheel1="3" rotCenterWheel2="4"/>
        </ackermannSteeringConfigurations>

        <rimMaterial materialTemplateName="JOHNDEERE_YELLOW1"/>
    </wheels>

    <configurationSets title="$l10n_configuration_attacherJoint" >
        <configurationSet name="$l10n_configuration_valueDefault">
            <configuration name="attacherJoint" index="1"/>
            <configuration name="fillUnit" index="1"/>
            <configuration name="fillVolume" index="1"/>
            <configuration name="trailer" index="1"/>
        </configurationSet>

        <configurationSet name="$l10n_configuration_inputAttacher3Point">
            <configuration name="attacherJoint" index="2"/>
            <configuration name="fillUnit" index="2"/>
            <configuration name="fillVolume" index="2"/>
            <configuration name="trailer" index="2"/>
        </configurationSet>

        <configurationSet name="$l10n_configuration_gooseneck">
            <configuration name="attacherJoint" index="3"/>
            <configuration name="fillUnit" index="2"/>
            <configuration name="fillVolume" index="2"/>
            <configuration name="trailer" index="2"/>
        </configurationSet>
    </configurationSets>

    <designConfigurations title="$l10n_configuration_frontGuard" >
        <designConfiguration name="$l10n_configuration_valueNo"/>

        <designConfiguration name="$l10n_configuration_valueYes" price="500" isDefault="true">
            <objectChange node="frontGuard_lod" visibilityActive="true" visibilityInactive="false"/>
        </designConfiguration>

        <designConfiguration name="$l10n_configuration_extralights" price="500" isDefault="true">
            <objectChange node="frontGuard_lod" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="LED_extra" visibilityActive="true"/>
        </designConfiguration>
    </designConfigurations>

    <design4Configurations title="$l10n_configuration_starfire" isYesNoOption="true">
        <design4Configuration name="$l10n_ui_no" price="0">
            <objectChange node="starFire" visibilityActive="false"/>
        </design4Configuration>
        <design4Configuration name="$l10n_ui_yes" price="100">
            <objectChange node="starFire" visibilityActive="true"/>
        </design4Configuration>
    </design4Configurations>

    <design3Configurations title="$l10n_configuration_tintedwindows" isYesNoOption="true">
        <design3Configuration name="$l10n_ui_no" price="0">
            <objectChange node="0>0|5|6|1" visibilityActive="true"/>
            <objectChange node="0>0|5|6|2" visibilityActive="true"/>
            <objectChange node="0>0|5|6|3" visibilityActive="true"/>
            <objectChange node="tintedWindows" visibilityActive="false"/>
        </design3Configuration>
        <design3Configuration name="$l10n_ui_yes" price="0">
            <objectChange node="0>0|5|6|1" visibilityActive="false"/>
            <objectChange node="0>0|5|6|2" visibilityActive="false"/>
            <objectChange node="0>0|5|6|3" visibilityActive="false"/>
            <objectChange node="tintedWindows" visibilityActive="true"/>
        </design3Configuration>
    </design3Configurations>

    <design5Configurations title="$l10n_configuration_protection">
        <design5Configuration name="$l10n_ui_no" price="0">
            <objectChange node="windowGuard" visibilityActive="false"/>
			<objectChange node="lightGuard" visibilityActive="false"/>
        </design5Configuration>
        <design5Configuration name="$l10n_lightGuard" price="50">
            <objectChange node="windowGuard" visibilityActive="false"/>
			<objectChange node="lightGuard" visibilityActive="true"/>
        </design5Configuration>
		<design5Configuration name="$l10n_windowguard" price="100">
            <objectChange node="windowGuard" visibilityActive="true"/>
			<objectChange node="lightGuard" visibilityActive="false"/>
        </design5Configuration>
		<design5Configuration name="$l10n_both" price="150">
            <objectChange node="windowGuard" visibilityActive="true"/>
			<objectChange node="lightGuard" visibilityActive="true"/>
        </design5Configuration>
    </design5Configurations>

    <lights>
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
        </states>

        <sharedLight linkNode="0>0|9|4|0" lightTypes="3" filename="$data/shared/assets/lights/lizard/workingLight26.xml">
            <rotationNode name="rotationNode1" rotation="-7.345 0 0"/>
        </sharedLight>
        <sharedLight linkNode="0>0|9|4|1" lightTypes="3" filename="$data/shared/assets/lights/lizard/workingLight26.xml">
            <rotationNode name="rotationNode1" rotation="-7.345 0 0"/>
        </sharedLight>

        <realLights>
            <low>
                <light node="frontLightLow" lightTypes="0" excludedLightTypes="2 3"/>
                <light node="workLightBackLow" lightTypes="1"/>
                <light node="workLightFrontLow" lightTypes="2"/>
                <light node="highBeamLow" lightTypes="3"/>
            </low>
            <high>
                <light node="frontLightHigh" lightTypes="0" excludedLightTypes="2 3"/>
                <light node="workLightBackHigh1" lightTypes="1"/>
                <light node="workLightFrontHigh1" lightTypes="2"/>
                <light node="highBeamHigh" lightTypes="3"/>
                <light node="backLightsHigh1" lightTypes="0"/>

                <light node="0>0|9|4|2" lightTypes="3"/>
                <light node="0>0|9|4|3" lightTypes="3"/>

                <brakeLight node="backLightsHigh1"/>
                <turnLightLeft node="turnLightLeftFront"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightFront"/>
                <turnLightRight node="turnLightRightBack"/>
                <reverseLight node="reverseLightHigh1"/>
                <interiorLight node="interiorScreenLight"/>
            </high>
        </realLights>

        <staticLightCompounds>
            <staticLightCompound>
                <node node="lightsFront" intensity="5"/>
                <node node="lightsFrontGlass" intensity="1"/>
                <node node="worklights" intensity="5"/>
                <node node="worklightsGlass" intensity="1"/>
                <node node="rearLights" intensity="5"/>
                <node node="rearLightsGlass" intensity="1"/>
            </staticLightCompound>
        </staticLightCompounds>

        <beaconLights>
            <beaconLight node="beaconLight" filename="$data/shared/assets/beaconLights/lizard/beaconLight06.xml"/>
        </beaconLights>

        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="lightsOn01_decals" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="lightsOn02_decals" intensity="0.2" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightLeft" node="turnlightLeft_decals" baseColor="SHARED_BLACK3" emitColor="GREEN" intensity="0.2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightRight" node="turnlightRight_decals" baseColor="SHARED_BLACK3" emitColor="GREEN" intensity="0.2" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>

    <attacherJoints>
        <attacherJointConfigurations>
            <attacherJointConfiguration name="$l10n_configuration_valueDefault" connectionHoseConfigId="1">
                <attacherJoint node="trailerAttacherJointBack01" jointType="trailerCar" lowerRotLimit="25 50 50" allowsJointLimitMovement="false" comboTime="1" canTurnOnImplement="false">
                    <schema position="1 0" rotation="0" invertX="false"/>
                </attacherJoint>

                <objectChange node="backAttacher"  visibilityActive="true"/>
                <objectChange node="backHydraulic" visibilityActive="false"/>
                <objectChange node="skinnedHoses" visibilityActive="false"/>
            </attacherJointConfiguration>

            <attacherJointConfiguration name="$l10n_configuration_inputAttacher3Point" price="1600" connectionHoseConfigId="2">
                <attacherJoint node="trailerAttacherJointBack02" jointType="trailerCar" lowerRotLimit="25 50 50" allowsJointLimitMovement="false" comboTime="1" canTurnOnImplement="false">
                    <schema position="1 0" rotation="0" invertX="false"/>
                </attacherJoint>

                <attacherJoint node="attacherJointBack" lowerRotationOffset="0.68" upperRotationOffset="0.68" moveTime="1.5" comboTime="1">
                    <distanceToGround lower="0.315" upper="0.64"/>
                    <rotationNode node="attacherJointBackRot" lowerRotation="-3.5 0 0" upperRotation="21 0 0"/>
                    <rotationNode2 node="attacherJointBackRot2"/>
                    <bottomArm rotationNode="attacherJointBackArmBottom" translationNode="lowerLink" referenceNode="referencePointBackBottom" zScale="-1" startRotation="17 0 0" categoryRange="2"/>
                    <topArm baseNode="attacherJointBackArmTop" filename="$data/shared/assets/upperLinks/walterscheidSO_65_460.xml" zScale="-1" toggleVisibility="true"/>
                    <schema position="1 0" rotation="0" invertX="false"/>
                </attacherJoint>

                <objectChange node="backAttacher" visibilityActive="false"/>
                <objectChange node="backHydraulic" visibilityActive="true"/>
                <objectChange node="skinnedHoses" visibilityActive="true"/>
            </attacherJointConfiguration>

            <attacherJointConfiguration name="$l10n_configuration_gooseneck" connectionHoseConfigId="1">
                 <attacherJoint node="0>0|6|0|8|1" jointType="semitrailerCar" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="20 50 20">
                    <schema position="1 0" rotation="0" invertX="false" />
                 </attacherJoint>

                <objectChange node="hitchGooseneck" visibilityActive="true" visibilityInactive="false" />
            </attacherJointConfiguration>
           
        </attacherJointConfigurations>
    </attacherJoints>

    <connectionHoses>
        <connectionHoseConfigurations>
            <connectionHoseConfiguration>
                <target attacherJointIndices="1 2" type="electric"     node="electricBack01" socket="electric"/>
                <target attacherJointIndices="1 2" type="hydraulicIn"  node="hydraulicIn01"  socket="hydraulic04"/>
                <target attacherJointIndices="1 2" type="hydraulicOut" node="hydraulicOut01" socket="hydraulic03"/>
            </connectionHoseConfiguration>

            <connectionHoseConfiguration>
                <target attacherJointIndices="1 2 3" type="electric"     node="electricBack02" socket="electric"/>
                <target attacherJointIndices="1 2 3" type="hydraulicIn"  node="hydraulicIn03"  socket="hydraulic04"/>
                <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulicOut03" socket="hydraulic03"/>
                <target attacherJointIndices="1 2 3" type="hydraulicIn"  node="hydraulicIn04"  socket="hydraulic04"/>
                <target attacherJointIndices="1 2 3" type="hydraulicOut" node="hydraulicOut04" socket="hydraulic03"/>
            </connectionHoseConfiguration>
        </connectionHoseConfigurations>
    </connectionHoses>

    <enterable isTabbable="true">
        <enterReferenceNode node="gator_main_component1"/>
        <exitPoint node="exitPoint"/>

        <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="2.35" transMax="15" translation="0 0 3.85" rotation="-24 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox"/>
        </cameras>

        <characterNode node="playerSkin" cameraMinDistance="0.5">
            <target ikChain="leftArm" targetNode="playerLeftHandTarget"/>
            <target ikChain="rightArm" targetNode="playerRightHandTarget"/>
            <target ikChain="leftFoot" targetNode="playerLeftFootTarget"/>
            <target ikChain="rightFoot" targetNode="playerRightFootTarget"/>
        </characterNode>

        <characterTargetNodeModifier node="playerRightHandTarget" transitionTime="0.1">
            <state node="playerRightHandTargetShift" referenceNode="joystickDirection"/>
        </characterTargetNodeModifier>

        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.2">
            <state node="player_rightFootGas" referenceNode="gasPedal" directionReferenceNode="playerRightFootTargetGasRef"/>
            <state node="player_rightFootBrake" referenceNode="brakePedal" directionReferenceNode="playerRightFootTargetBrakeRef"/>
        </characterTargetNodeModifier>

        <passengerSeats>
            <passengerSeat node="passengerSeat01" exitPoint="passengerSeat01ExitPoint" outdoorCameraIndex="1">
                <camera node="passengerSeat01Camera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox"/>
                <characterNode node="passengerSeat01PlayerSkin" cameraMinDistance="0.5">
                    <target ikChain="leftArm"   targetNode="passengerSeat01PlayerLeftHand" poseId="flatFingers"/>
                    <target ikChain="rightArm"  targetNode="passengerSeat01PlayerRightHand" poseId="narrowFingers"/>
                    <target ikChain="leftFoot"  targetNode="passengerSeat01PlayerLeftFoot"/>
                    <target ikChain="rightFoot" targetNode="passengerSeat01PlayerRightFoot"/>
                </characterNode>
            </passengerSeat>
        </passengerSeats>

        <mirrors>
            <mirror node="mirror01Decal" prio="1"/>
            <mirror node="mirror02Decal" prio="1"/>
            <mirror node="mirror03Decal" prio="2"/>
        </mirrors>

        <dashboards>
            <dashboard displayType="TEXT" valueType="operatingTime" node="numbersOperatingTime" textColor="1 1 1 1" emissiveScale="1" textMask="0000.0" textSize="0.007" font="GENERIC" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>

    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="60"/>

        <dashboards>
            <dashboard displayType="ROT" valueType="accelerationAxis" node="gasPedal" minRot="0 0 0" maxRot="-30 0 0" doInterpolation="true"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="-10 0 0" doInterpolation="true"/>
        </dashboards>
    </drivable>

    <licensePlates>
        <licensePlate node="licensePlateFront" position="FRONT" preferedType="SQUARISH" placementArea="0.12 0.2 0.15 0.2">
            <objectChange node="screwsLicensePlate_decals" visibilityActive="false" visibilityInactive="true"/>
        </licensePlate>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="SQUARISH" placementArea="0.08 0.13 0.1 0.13"/>
    </licensePlates>

    <motorized statsType="car">
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="2" usage="7" fillType="diesel"/> <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.5" wheelIndex1="1" wheelIndex2="2"/> <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.7" wheelIndex1="3" wheelIndex2="4"/> <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.3" differentialIndex1="1" differentialIndex2="2"/> <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

        <motorConfigurations>
            <motorConfiguration name="XUV865M" hp="23">
                <motor torqueScale="0.1" minRpm="850" maxRpm="2200" maxForwardSpeed="53" maxBackwardSpeed="22" brakeForce="0.9" lowBrakeForceScale="0.15" dampingRateScale="0.2">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="15.5" maxForwardGearRatio="320" minBackwardGearRatio="37.2" maxBackwardGearRatio="320" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>

            <motorConfiguration name="XUV865M Chiptuned" hp="30" price="0">
                <motor torqueScale="0.165" minRpm="1030" maxRpm="4500" maxForwardSpeed="75" maxBackwardSpeed="22" brakeForce="0.9" lowBrakeForceScale="0.15" dampingRateScale="0.2">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="15.5" maxForwardGearRatio="290" minBackwardGearRatio="37.2" maxBackwardGearRatio="290" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>

        </motorConfigurations>

        <exhaustEffects>
            <exhaustEffect node="exhaustParticle" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.02" maxRpmScale="0.25"/>
        </exhaustEffects>

        <motorStartDuration>1 </motorStartDuration>

        <dashboards>
            <dashboard displayType="TEXT" valueType="rpm" node="numbersRpm" textColor="1 1 1 1" emissiveScale="1" textMask="0000" textSize="0.007" font="GENERIC" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="speed" node="numbersSpeed" textColor="1 1 1 1" emissiveScale="1" textMask="00" textSize="0.014" textAlignment="CENTER" font="GENERIC" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingDirection" node="joystickDirection" minRot="-16 0 0" maxRot="16 0 0" doInterpolation="true" interpolationSpeed="0.005"/>
            <dashboard displayType="MULTI_STATE" valueType="ignitionState" node="ignitionKey" doInterpolation="true">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="0 0 -90"/>
                <state value="2" rotation="0 0 -30"/>
            </dashboard>
        </dashboards>
    </motorized>

    <animations>
        <animation name="wiperFrontAnim" isKeyframe="true">
            <part node="wiper" startTime="0.0" endTime="0.25" startRot="0 0 0" endRot="0 6 -90"/>
            <part node="wiper" startTime="0.25" endTime="0.5" startRot="0 6 -90" endRot="0 2.104 -166"/>
            <part node="wiper" startTime="0.5" endTime="0.75" startRot="0 2.104 -166" endRot="0 6 -90"/>
            <part node="wiper" startTime="0.75" endTime="1.0" startRot="0 6 -90" endRot="0 0 0"/>

            <sound template="wiper1" startTime="0" endTime="1" direction="1"  volumeScale="1.0" pitchScale="0.9" fadeOut="0.1" linkNode="wiper"/>
            <sound template="wiper2" startTime="1" endTime="2" direction="1" volumeScale="1.0" pitchScale="0.9" fadeOut="0.1" linkNode="wiper"/>
            <sound template="wiper1" startTime="1" endTime="2" direction="-1"  volumeScale="1.0" pitchScale="0.9" fadeOut="0.1" linkNode="wiper"/>
            <sound template="wiper2" startTime="0" endTime="1" direction="-1" volumeScale="1.0" pitchScale="0.9" fadeOut="0.1" linkNode="wiper"/>
        </animation>

        <animation name="tipBackAnim">
            <part node="mainTool" startTime="1.0" endTime="5.0" startRot="0 0 0" endRot="-50 0 0"/>
            <part node="effectJointAnim" startTime="1.0" endTime="5.0" startRot="0 0 0" endRot="50 0 0"/>

            <sound template="hydraulicClose01" startTime="1"    endTime="4.99" direction="1"      volumeScale="2.5" pitchScale="0.6" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen04"  startTime="1"    endTime="4.99" direction="1"      volumeScale="1.5" pitchScale="0.9" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen06"  startTime="1"    endTime="4.99" direction="-1"     volumeScale="0.6" pitchScale="0.5" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen02"  startTime="1"    endTime="4.99" direction="-1"     volumeScale="1.0" pitchScale="1.5" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="cylinderPunch"    startTime="1"    direction="-1" volumeScale="0.8"  pitchScale="1.7" />
            <sound template="vibratingImp"     startTime="1"    direction="-1" volumeScale="1.2"  pitchScale="1.2" />
            <sound template="clackVar6"        startTime="4.99" direction="1"  volumeScale="1.6" pitchScale="0.7" />
            <sound template="vibratingImp"     startTime="4.99" direction="1"  volumeScale="1.1"  pitchScale="1.2" />
        </animation>

        <animation name="backDoorAnim">
            <part node="backDoor" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="-90 0 0"/>

            <sound template="vibratingImp" startTime="0.99" direction="1" volumeScale="0.7" pitchScale="1.7" />
            <sound template="clackVar6"    startTime="0.99" direction="1" volumeScale="1.7" pitchScale="0.8" />
            <sound template="hingeImp"     startTime="0.15" direction="-1" volumeScale="0.3" pitchScale="1.2" />
            <sound template="metalImpLow"  startTime="0.15" direction="-1" volumeScale="0.7" pitchScale="1.7" />
            <sound template="metalScrape" startTime="0.01" endTime="0.99" volumeScale="0.4" pitchScale="0.5" fadeIn="0.1" fadeOut="0.1"/>
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="backDoor" fillUnitIndex="1" minFillLevel="0" maxFillLevel="0">
                <controls axis="AXIS_DOOR" invertAxis="true" mouseSpeedFactor="0.3" iconName="TOP_DOOR_ROTATE"/>
                <animation animSpeed="1" animAcceleration="5" animName="backDoorAnim"/>
            </movingTool>

            <movingTool node="mainTool" playSound="true">
                <dependentPart node="mainToolHydraulic"/>
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="axisFrontArmBottomLeft" referencePoint="axisFrontArmBottomLeftRef" referenceFrame="axisFrontArmBottomLeftRef" isActiveDirty="true" limitedAxis="1" maxUpdateDistance="80">
                <dependentPart node="axisFrontArmTopLeft"/>
                <dependentPart node="axisPtoLeftDir"/>
                <dependentPart node="axisFrontSteeringLeftHydraulic"/>
                <dependentPart node="axisFrontDamperLeft"/>
                <dependentPart node="axisFrontDamperPartLeft"/>
                <dependentPart node="axisFrontLeftSpring"/>
            </movingPart>

            <movingPart node="axisFrontArmTopLeft" referencePoint="axisFrontArmTopLeftRef" referenceFrame="axisFrontArmTopLeftRef"  limitedAxis="1"/>
            <movingPart node="axisPtoLeftDir" referencePoint="axisPtoLeftDirRef" referenceFrame="axisPtoLeftDirRef"/>
            <movingPart node="axisFrontSteeringLeftHydraulic" referencePoint="axisFrontSteeringLeftHydraulicRef" referenceFrame="axisFrontSteeringLeftHydraulicRef" scaleZ="true"/>
            <movingPart node="axisFrontDamperLeft" referencePoint="axisFrontDamperLeftRef" referenceFrame="axisFrontDamperLeftRef"/>
            <movingPart node="axisFrontDamperPartLeft" referencePoint="axisFrontDamperPartLeftRef" referenceFrame="axisFrontDamperPartLeftRef"/>
            <movingPart node="axisFrontLeftSpring" referencePoint="axisFrontLeftSpringRef" referenceFrame="axisFrontLeftSpringRef" scaleZ="true"/>

            <movingPart node="axisFrontArmBottomRight" referencePoint="axisFrontArmBottomRightRef" referenceFrame="axisFrontArmBottomRightRef" isActiveDirty="true" limitedAxis="1" maxUpdateDistance="80">
                <dependentPart node="axisFrontArmTopRight"/>
                <dependentPart node="axisPtoRightDir"/>
                <dependentPart node="axisFrontSteeringRightHydraulic"/>
                <dependentPart node="axisFrontDamperRight"/>
                <dependentPart node="axisFrontDamperPartRight"/>
                <dependentPart node="axisFrontRightSpring"/>
            </movingPart>

            <movingPart node="axisFrontArmTopRight" referencePoint="axisFrontArmTopRightRef" referenceFrame="axisFrontArmTopRightRef"  limitedAxis="1"/>
            <movingPart node="axisPtoRightDir" referencePoint="axisPtoRightDirRef" referenceFrame="axisPtoRightDirRef"/>
            <movingPart node="axisFrontSteeringRightHydraulic" referencePoint="axisFrontSteeringRightHydraulicRef" referenceFrame="axisFrontSteeringRightHydraulicRef" scaleZ="true"/>
            <movingPart node="axisFrontDamperRight" referencePoint="axisFrontDamperRightRef" referenceFrame="axisFrontDamperRightRef"/>
            <movingPart node="axisFrontDamperPartRight" referencePoint="axisFrontDamperPartRightRef" referenceFrame="axisFrontDamperPartRightRef"/>
            <movingPart node="axisFrontRightSpring" referencePoint="axisFrontRightSpringRef" referenceFrame="axisFrontRightSpringRef" scaleZ="true"/>

            <movingPart node="axisBackArmTopLeft" referencePoint="axisBackArmTopLeftRef" referenceFrame="axisBackArmTopLeftRef" isActiveDirty="true" limitedAxis="1" maxUpdateDistance="80">
                <dependentPart node="axisBackArmBottomLeft"/>
                <dependentPart node="axisPtoLeftDirBack"/>
                <dependentPart node="stabiBackLeft"/>
                <dependentPart node="axisBackDamperLeft"/>
                <dependentPart node="axisBackDamperPartLeft"/>
                <dependentPart node="axisBackLeftSpring"/>
            </movingPart>

            <movingPart node="axisBackArmBottomLeft" referencePoint="axisBackArmBottomLeftRef" referenceFrame="axisBackArmBottomLeftRef"  limitedAxis="1"/>
            <movingPart node="axisPtoLeftDirBack" referencePoint="axisPtoLeftDirBackRef" referenceFrame="axisPtoLeftDirBackRef"/>
            <movingPart node="stabiBackLeft" referencePoint="stabiBackLeftRef" referenceFrame="stabiBackLeftRef" scaleZ="true"/>
            <movingPart node="axisBackDamperLeft" referencePoint="axisBackDamperLeftRef" referenceFrame="axisBackDamperLeftRef"/>
            <movingPart node="axisBackDamperPartLeft" referencePoint="axisBackDamperPartLeftRef" referenceFrame="axisBackDamperPartLeftRef"/>
            <movingPart node="axisBackLeftSpring" referencePoint="axisBackLeftSpringRef" referenceFrame="axisBackLeftSpringRef" scaleZ="true"/>

            <movingPart node="axisBackArmTopRight" referencePoint="axisBackArmTopRightRef" referenceFrame="axisBackArmTopRightRef" isActiveDirty="true" limitedAxis="1" maxUpdateDistance="80">
                <dependentPart node="axisBackArmBottomRight"/>
                <dependentPart node="axisPtoRightDirBack"/>
                <dependentPart node="stabiBackRight"/>
                <dependentPart node="axisBackDamperRight"/>
                <dependentPart node="axisBackDamperPartRight"/>
                <dependentPart node="axisBackRightSpring"/>
            </movingPart>

            <movingPart node="axisBackArmBottomRight" referencePoint="axisBackArmBottomRightRef" referenceFrame="axisBackArmBottomRightRef" limitedAxis="1"/>
            <movingPart node="axisPtoRightDirBack" referencePoint="axisPtoRightDirBackRef" referenceFrame="axisPtoRightDirBackRef"/>
            <movingPart node="stabiBackRight" referencePoint="stabiBackRightRef" referenceFrame="stabiBackRightRef" scaleZ="true"/>
            <movingPart node="axisBackDamperRight" referencePoint="axisBackDamperRightRef" referenceFrame="axisBackDamperRightRef"/>
            <movingPart node="axisBackDamperPartRight" referencePoint="axisBackDamperPartRightRef" referenceFrame="axisBackDamperPartRightRef"/>
            <movingPart node="axisBackRightSpring" referencePoint="axisBackRightSpringRef" referenceFrame="axisBackRightSpringRef" scaleZ="true"/>

            <movingPart node="mainToolHydraulic" referencePoint="mainToolHydraulicRef" referenceFrame="mainToolHydraulicRef">
                <translatingPart node="mainToolHydraulicPunch"/>
            </movingPart>

            <movingPart node="effectJointAnim" referenceFrame="0>" isActiveDirty="true" maxUpdateDistance="40"/>

            <movingPart node="mainArm" localReferencePoint="mainArmReferenceArm" referencePoint="mainArmReferenceArmRef" referenceFrame="mainArmRefFrame" isActiveDirty="true" maxUpdateDistance="150">
                <dependentPart node="mainArmReferenceArm"/>
                <dependentPart node="mainArmHydraulic"/>
            </movingPart>

            <movingPart node="mainArmReferenceArm" referencePoint="mainArmReferenceArmRef" referenceFrame="mainArmReferenceArmRef"/>

            <movingPart node="mainArmHydraulic" referencePoint="mainArmHydraulicRef" referenceFrame="mainArmHydraulicRef">
                <translatingPart node="mainArmHydraulicPunch"/>
            </movingPart>
        </movingParts>
    </cylindered>

    <wipers>
        <wiper animName="wiperFrontAnim">
            <state animSpeed="0.5" animPause="2.0"/>
            <state animSpeed="0.5" animPause="0.0"/>
            <state animSpeed="1.0" animPause="0.0"/>
        </wiper>
    </wipers>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="460" fillAnimation="backDoorAnim" fillAnimationLoadTime="0">
                        <exactFillRootNode node="exactFillRootNode"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="42">
                        <exactFillRootNode node="exactFillRootNodeFuel"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>

            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit fillTypeCategories="bulk" capacity="0" showOnHud="false" showInShop="false"/>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="42">
                        <exactFillRootNode node="exactFillRootNodeFuel"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxDelta="0.23" maxAllowedHeapAngle="18" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>

            <fillVolumeConfiguration/>
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfo" width="0.4" length="0.4"/>
            </unloadInfo>
        </unloadInfos>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipBackAnim" speedScale="1.0"/>
                        <doorAnimation name="backDoorAnim" speedScale="1.0" startTipTime="1" delayedClosing="true"/>
                    </tipSide>
                </trailer>
            </trailerConfiguration>

            <trailerConfiguration/>
        </trailerConfigurations>
    </trailer>

    <dischargeable>
        <dischargeNode node="dischargeNodeBack" emptySpeed="115" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true">
            <info width="1.0" length="0.5"/>

            <effects>
                <effectNode effectNode="effectGrainBack" materialType="unloading" fadeTime="0.5"/>
                <effectNode effectNode="effectSmokeBack" materialType="unloadingSmoke" fadeTime="0.5"/>
            </effects>
        </dischargeNode>
    </dischargeable>

    <winch>
        <rope node="winchRopeNode" triggerNode="winchTrigger" maxTreeMass="1.6" maxNumTrees="4" minLength="1" maxLength="20" maxSubLength="2">
            <mainRope diameter="0.006" uvScale="4"/>
            <setupRope diameter="0.006" uvScale="4" emissiveColor="0 2 0 1"/>
            <attach node="winchRopeNode">
                <marker width="0.1" offset="0.005" color="0 2 0"/>
            </attach>
            <treeHook filename="$data/shared/forestry/treeHook03.xml"/>
            <objectChange node="winchRope_detached" visibilityActive="false" visibilityInactive="true"/>
        </rope>
    </winch>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE" isMotorStarting="true" isMotorRunning="true"/>
        </groups>

        <default>
            <dashboard displayType="EMITTER" node="display01_decals" idleValue="-1" intensity="0.4" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" node="engineStartRed_decals" baseColor="SHARED_BLACK3" emitColor="RED" intensity="0.5" groups="MOTOR_STARTING"/>
            <dashboard displayType="EMITTER" node="engineStartYellow_decals" baseColor="SHARED_BLACK3" emitColor="ORANGE" intensity="0.5" groups="MOTOR_STARTING"/>
        </default>
    </dashboard>

    <ai>
        <agent frontWheelNodes="wheelFrontLeft wheelFrontRight"/>
        <collisionTrigger useSize="true"/>
    </ai>

    <tensionBelts>
        <tensionBeltsConfigurations>
            <tensionBeltsConfiguration>
                <tensionBelts linkNode="tensionBelts" jointNode="0>" width="0.055" maxEdgeLength="0.1" geometryBias="0.01" ratchetPosition="0.2" defaultOffset="0.1" defaultOffsetSide="0.1" defaultHeight="4">
                    <tensionBelt startNode="tensionBeltStart1" endNode="tensionBeltEnd1" offsetLeft="0.2"/>
                    <tensionBelt startNode="tensionBeltStart2" endNode="tensionBeltEnd2"/>

                    <sounds>
                        <addBelt template="beltOpen"/>
                        <removeBelt template="beltClose"/>
                    </sounds>
                </tensionBelts>
            </tensionBeltsConfiguration>
        </tensionBeltsConfigurations>
    </tensionBelts>

    <foliageBending>
        <bendingNode wheelIndices="1 2" minZ="-1.45" maxZ="1.55" yOffset="0.2"/>
    </foliageBending>

    <baseColorConfigurations useDefaultColors="true" defaultColorMaterialTemplateName="calibratedMetallicPaint">
        <baseColorConfiguration materialTemplateName="JOHNDEERE_GREEN1"/>

        <material materialSlotName="base_mat"/>
    </baseColorConfigurations>

    <designColorConfigurations defaultColorMaterialTemplateName="fabric1" useDefaultColors="true" title="$l10n_configuration_seatcolor" >
        <designColorConfiguration color="JOHNDEERE_YELLOW1" title="$l10n_ui_colorYellow" isDefault="true"/> 
        <designColorConfiguration color="JOHNDEERE_BROWN3"/>
        <designColorConfiguration color="JOHNDEERE_BROWN4"/>

        <material materialSlotName="seats_mat"/>
    </designColorConfigurations>

    <rimColorConfigurations useDefaultColors="true" defaultColorIndex="8">
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_CHROME" price="1000"/>
        <rimColorConfiguration materialTemplateName="RIM_DEFAULT" />
        <rimColorConfiguration materialTemplateName="JOHNDEERE_YELLOW1" />
    </rimColorConfigurations>



    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="gator_main_component1" node="0>" />
        <i3dMapping id="steeringBar" node="0>0|0|0" />
        <i3dMapping id="axisFrontSteeringLeftHydraulicRef" node="0>0|0|0|0" />
        <i3dMapping id="axisFrontSteeringRightHydraulicRef" node="0>0|0|0|1" />
        <i3dMapping id="axisFrontLeft" node="0>0|0|1" />
        <i3dMapping id="axisFrontSteeringLeftHydraulic" node="0>0|0|1|0" />
        <i3dMapping id="axisFrontArmTopLeftRef" node="0>0|0|1|1" />
        <i3dMapping id="axisFrontArmBottomLeftRef" node="0>0|0|1|2" />
        <i3dMapping id="axisPtoLeftDirRef" node="0>0|0|1|3" />
        <i3dMapping id="wheelFrontLeft" node="0>0|0|1|4" />
        <i3dMapping id="axisFrontArmTopLeft" node="0>0|0|2|0" />
        <i3dMapping id="axisFrontDamperLeft" node="0>0|0|2|0|0" />
        <i3dMapping id="axisFrontLeftSpring" node="0>0|0|2|0|0|0" />
        <i3dMapping id="axisFrontDamperPartLeftRef" node="0>0|0|2|0|1" />
        <i3dMapping id="axisPtoLeftDir" node="0>0|0|3" />
        <i3dMapping id="axisFrontArmBottomLeft" node="0>0|0|4|0" />
        <i3dMapping id="axisFrontDamperPartLeft" node="0>0|0|5" />
        <i3dMapping id="axisFrontDamperLeftRef" node="0>0|0|5|0" />
        <i3dMapping id="axisFrontLeftSpringRef" node="0>0|0|5|1" />
        <i3dMapping id="axisFrontRight" node="0>0|0|6" />
        <i3dMapping id="axisFrontArmBottomRightRef" node="0>0|0|6|0" />
        <i3dMapping id="axisPtoRightDirRef" node="0>0|0|6|1" />
        <i3dMapping id="axisFrontArmTopRightRef" node="0>0|0|6|2" />
        <i3dMapping id="axisFrontSteeringRightHydraulic" node="0>0|0|6|3" />
        <i3dMapping id="wheelFrontRight" node="0>0|0|6|4" />
        <i3dMapping id="axisFrontArmTopRight" node="0>0|0|7|0" />
        <i3dMapping id="axisFrontDamperRight" node="0>0|0|7|0|0" />
        <i3dMapping id="axisFrontRightSpring" node="0>0|0|7|0|0|0" />
        <i3dMapping id="axisFrontDamperPartRightRef" node="0>0|0|7|0|1" />
        <i3dMapping id="axisPtoRightDir" node="0>0|0|8" />
        <i3dMapping id="axisFrontArmBottomRight" node="0>0|0|9|0" />
        <i3dMapping id="axisFrontDamperPartRight" node="0>0|0|10" />
        <i3dMapping id="axisFrontRightSpringRef" node="0>0|0|10|0" />
        <i3dMapping id="axisFrontDamperRightRef" node="0>0|0|10|1" />
        <i3dMapping id="axisBackLeft" node="0>0|0|11" />
        <i3dMapping id="axisBackArmTopLeftRef" node="0>0|0|11|0" />
        <i3dMapping id="axisBackArmBottomLeftRef" node="0>0|0|11|1" />
        <i3dMapping id="axisPtoLeftDirBackRef" node="0>0|0|11|2" />
        <i3dMapping id="wheelBackLeft" node="0>0|0|11|3" />
        <i3dMapping id="axisBackArmBottomLeft" node="0>0|0|12|0" />
        <i3dMapping id="stabiBackLeftRef" node="0>0|0|12|0|0" />
        <i3dMapping id="screws_decal1" node="0>0|0|12|0|1" />
        <i3dMapping id="axisBackArmTopLeft" node="0>0|0|13|0" />
        <i3dMapping id="axisBackDamperLeft" node="0>0|0|13|0|0" />
        <i3dMapping id="axisBackLeftSpring" node="0>0|0|13|0|0|0" />
        <i3dMapping id="axisBackDamperPartLeftRef" node="0>0|0|13|0|1" />
        <i3dMapping id="axisBackDamperPartLeft" node="0>0|0|14" />
        <i3dMapping id="axisBackDamperLeftRef" node="0>0|0|14|0" />
        <i3dMapping id="axisBackLeftSpringRef" node="0>0|0|14|1" />
        <i3dMapping id="axisPtoLeftDirBack" node="0>0|0|15" />
        <i3dMapping id="stabiBackLeft" node="0>0|0|16" />
        <i3dMapping id="screws_decal2" node="0>0|0|16|0" />
        <i3dMapping id="axisBackRight" node="0>0|0|17" />
        <i3dMapping id="axisBackArmTopRightRef" node="0>0|0|17|0" />
        <i3dMapping id="axisBackArmBottomRightRef" node="0>0|0|17|1" />
        <i3dMapping id="axisPtoRightDirBackRef" node="0>0|0|17|2" />
        <i3dMapping id="wheelBackRight" node="0>0|0|17|3" />
        <i3dMapping id="axisBackDamperPartRight" node="0>0|0|18" />
        <i3dMapping id="axisBackDamperRightRef" node="0>0|0|18|0" />
        <i3dMapping id="axisBackRightSpringRef" node="0>0|0|18|1" />
        <i3dMapping id="axisBackArmTopRight" node="0>0|0|19|0" />
        <i3dMapping id="axisBackDamperRight" node="0>0|0|19|0|0" />
        <i3dMapping id="axisBackRightSpring" node="0>0|0|19|0|0|0" />
        <i3dMapping id="axisBackDamperPartRightRef" node="0>0|0|19|0|1" />
        <i3dMapping id="axisPtoRightDirBack" node="0>0|0|20" />
        <i3dMapping id="stabiBackRight" node="0>0|0|21" />
        <i3dMapping id="axisBackArmBottomRight" node="0>0|0|22|0" />
        <i3dMapping id="stabiBackRightRef" node="0>0|0|22|0|0" />
        <i3dMapping id="lightsFront" node="0>0|1|0|0" />
        <i3dMapping id="lightsFrontGlass" node="0>0|1|0|1" />
        <i3dMapping id="worklights" node="0>0|1|0|2" />
        <i3dMapping id="worklightsGlass" node="0>0|1|0|3" />
        <i3dMapping id="frontLightLow" node="0>0|1|1|0" />
        <i3dMapping id="highBeamLow" node="0>0|1|1|1" />
        <i3dMapping id="frontLightHigh" node="0>0|1|1|2" />
        <i3dMapping id="highBeamHigh" node="0>0|1|1|3" />
        <i3dMapping id="interiorScreenLight" node="0>0|1|1|4" />
        <i3dMapping id="workLightFrontLow" node="0>0|1|2|0" />
        <i3dMapping id="workLightBackLow" node="0>0|1|2|1" />
        <i3dMapping id="workLightFrontHigh1" node="0>0|1|2|2" />
        <i3dMapping id="workLightBackHigh1" node="0>0|1|2|3" />
        <i3dMapping id="turnLightLeftFront" node="0>0|1|3|0" />
        <i3dMapping id="turnLightRightFront" node="0>0|1|3|1" />
        <i3dMapping id="beaconLight" node="0>0|1|4" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|2|0" />
        <i3dMapping id="outdoorCamera1" node="0>0|2|0|0" />
        <i3dMapping id="indoorCamera1" node="0>0|2|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|2|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|2|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|2|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|2|5" />
        <i3dMapping id="exitPoint" node="0>0|3" />
        <i3dMapping id="exactFillRootNodeFuel" node="0>0|4" />
        <i3dMapping id="steeringWheel" node="0>0|5|0|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|5|0|0|0" />
        <i3dMapping id="playerRightHandTarget" node="0>0|5|0|0|1" />
        <i3dMapping id="playerSkin" node="0>0|5|1|0" />
        <i3dMapping id="playerRightFootTarget" node="0>0|5|1|1" />
        <i3dMapping id="playerLeftFootTarget" node="0>0|5|1|2" />
        <i3dMapping id="player_rightFootGas" node="0>0|5|1|3" />
        <i3dMapping id="player_rightFootBrake" node="0>0|5|1|4" />
        <i3dMapping id="passengerSeat01" node="0>0|5|2" />
        <i3dMapping id="passengerSeat01Camera" node="0>0|5|2|0" />
        <i3dMapping id="passengerSeat01PlayerSkin" node="0>0|5|2|1" />
        <i3dMapping id="passengerSeat01PlayerLeftFoot" node="0>0|5|2|2" />
        <i3dMapping id="passengerSeat01PlayerRightFoot" node="0>0|5|2|3" />
        <i3dMapping id="passengerSeat01PlayerLeftHand" node="0>0|5|2|4" />
        <i3dMapping id="passengerSeat01PlayerRightHand" node="0>0|5|2|5" />
        <i3dMapping id="passengerSeat01ExitPoint" node="0>0|5|2|6" />
        <i3dMapping id="wiper" node="0>0|5|3|0" />
        <i3dMapping id="numbersRpm" node="0>0|5|4|0" />
        <i3dMapping id="numbersSpeed" node="0>0|5|4|1" />
        <i3dMapping id="numbersOperatingTime" node="0>0|5|4|2" />
        <i3dMapping id="display01_decals" node="0>0|5|4|3" />
        <i3dMapping id="engineStartRed_decals" node="0>0|5|4|4" />
        <i3dMapping id="engineStartYellow_decals" node="0>0|5|4|5" />
        <i3dMapping id="lightsOn01_decals" node="0>0|5|4|6" />
        <i3dMapping id="lightsOn02_decals" node="0>0|5|4|7" />
        <i3dMapping id="turnlightLeft_decals" node="0>0|5|4|8" />
        <i3dMapping id="turnlightRight_decals" node="0>0|5|4|9" />
        <i3dMapping id="ignitionKey" node="0>0|5|4|10|0" />
        <i3dMapping id="gasPedal" node="0>0|5|4|11" />
        <i3dMapping id="playerRightFootTargetGasRef" node="0>0|5|4|11|0" />
        <i3dMapping id="brakePedal" node="0>0|5|4|12" />
        <i3dMapping id="playerRightFootTargetBrakeRef" node="0>0|5|4|12|0" />
        <i3dMapping id="joystickDirection" node="0>0|5|4|13" />
        <i3dMapping id="playerRightHandTargetShift" node="0>0|5|4|13|0" />
        <i3dMapping id="mirror01Decal" node="0>0|5|5|0" />
        <i3dMapping id="mirror02Decal" node="0>0|5|5|1" />
        <i3dMapping id="mirror03Decal" node="0>0|5|5|2" />
        <i3dMapping id="mainTool" node="0>0|6|0" />
        <i3dMapping id="backDoor" node="0>0|6|0|0" />
        <i3dMapping id="mainToolHydraulic" node="0>0|6|0|1" />
        <i3dMapping id="mainToolHydraulicPunch" node="0>0|6|0|1|0" />
        <i3dMapping id="unloadInfo" node="0>0|6|0|2|0" />
        <i3dMapping id="dischargeNodeBack" node="0>0|6|0|2|1" />
        <i3dMapping id="fillVolume" node="0>0|6|0|2|2" />
        <i3dMapping id="exactFillRootNode" node="0>0|6|0|2|3" />
        <i3dMapping id="effectNodesBack" node="0>0|6|0|2|4" />
        <i3dMapping id="effectGrainBack" node="0>0|6|0|2|4|0" />
        <i3dMapping id="effectSmokeBack" node="0>0|6|0|2|4|1" />
        <i3dMapping id="effectJointAnim" node="0>0|6|0|2|4|3" />
        <i3dMapping id="tensionBelts" node="0>0|6|0|3" />
        <i3dMapping id="tensionBeltStart1" node="0>0|6|0|3|0" />
        <i3dMapping id="tensionBeltEnd1" node="0>0|6|0|3|0|0" />
        <i3dMapping id="tensionBeltStart2" node="0>0|6|0|3|1" />
        <i3dMapping id="tensionBeltEnd2" node="0>0|6|0|3|1|0" />
        <i3dMapping id="rearLights" node="0>0|6|0|4|0" />
        <i3dMapping id="rearLightsGlass" node="0>0|6|0|4|1" />
        <i3dMapping id="backLightsHigh1" node="0>0|6|0|4|4|0" />
        <i3dMapping id="turnLightLeftBack" node="0>0|6|0|4|5|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|6|0|4|5|1" />
        <i3dMapping id="reverseLightHigh1" node="0>0|6|0|4|6|0" />
        <i3dMapping id="backAttacher" node="0>0|6|1" />
        <i3dMapping id="trailerAttacherJointBack01" node="0>0|6|1|0" />
        <i3dMapping id="electricBack01" node="0>0|6|1|1|0" />
        <i3dMapping id="hydraulicIn01" node="0>0|6|1|1|1" />
        <i3dMapping id="hydraulicOut01" node="0>0|6|1|1|2" />
        <i3dMapping id="backHydraulic" node="0>0|6|2" />
        <i3dMapping id="attacherJointBackRot" node="0>0|6|2|0" />
        <i3dMapping id="attacherJointBackRot2" node="0>0|6|2|0|0" />
        <i3dMapping id="attacherJointBack" node="0>0|6|2|0|0|0" />
        <i3dMapping id="attacherJointBackArmBottom" node="0>0|6|2|1" />
        <i3dMapping id="lowerLink" node="0>0|6|2|1|0" />
        <i3dMapping id="referencePointBackBottom" node="0>0|6|2|1|0|0" />
        <i3dMapping id="mainArmReferenceArmRef" node="0>0|6|2|1|0|1" />
        <i3dMapping id="mainArmRefFrame" node="0>0|6|2|2" />
        <i3dMapping id="mainArm" node="0>0|6|2|2|0" />
        <i3dMapping id="mainArmReferenceArm" node="0>0|6|2|2|0|0" />
        <i3dMapping id="mainArmHydraulicRef" node="0>0|6|2|2|0|1" />
        <i3dMapping id="attacherJointBackArmTop" node="0>0|6|2|2|0|2" />
        <i3dMapping id="mainArmHydraulic" node="0>0|6|2|2|1" />
        <i3dMapping id="mainArmHydraulicPunch" node="0>0|6|2|2|1|0" />
        <i3dMapping id="electricBack02" node="0>0|6|2|3|0" />
        <i3dMapping id="hydraulicIn03" node="0>0|6|2|3|1" />
        <i3dMapping id="hydraulicOut03" node="0>0|6|2|3|2" />
        <i3dMapping id="hydraulicIn04" node="0>0|6|2|3|3" />
        <i3dMapping id="hydraulicOut04" node="0>0|6|2|3|4" />
        <i3dMapping id="trailerAttacherJointBack02" node="0>0|6|2|4|0" />
        <i3dMapping id="exhaustParticle" node="0>0|7|1" />
        <i3dMapping id="licensePlateFront" node="0>0|7|2" />
        <i3dMapping id="licensePlateBack" node="0>0|7|3" />
        <i3dMapping id="mainToolHydraulicRef" node="0>0|7|4" />
        <i3dMapping id="winchTrigger" node="0>0|8|0" />
        <i3dMapping id="winchRopeNode" node="0>0|8|1" />
        <i3dMapping id="winchRope_detached" node="0>0|8|2" />
        <i3dMapping id="frontGuard_lod" node="0>0|9|0" />
        <i3dMapping id="screwsLicensePlate_decals" node="0>0|9|1" />
        <i3dMapping id="skinnedHoses" node="0>0|11" />

        <i3dMapping id="starFire" node="0>0|7|0"/>
		<i3dMapping id="windowGuard" node="0>0|9|3"/>
		<i3dMapping id="lightGuard" node="0>0|6|0|9"/>
        <i3dMapping id="LED_extra" node="0>0|9|4"/>
        <i3dMapping id="tintedWindows" node="0>0|5|6|7"/>

        <i3dMapping id="hitchGooseneck" node="0>0|6|0|8"/>
    </i3dMappings>
</vehicle>
