<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Guelleschacht_alt.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.5"/>
  </Asset>

  <Files>
    <File fileId="5" filename="Textures/all_mask1.dds"/>
    <File fileId="21" filename="Textures/camlock_normal.dds"/>
    <File fileId="22" filename="Textures/camlock_specular.dds"/>
    <File fileId="25" filename="Textures/manHoleDESet_diffuse.dds"/>
    <File fileId="26" filename="Textures/manHoleDESet_normal.dds"/>
    <File fileId="27" filename="Textures/manHoleDESet_specular.dds"/>
    <File fileId="29" filename="$data/fillPlanes/liquidManure_normal.png"/>
    <File fileId="30" filename="$data/fillPlanes/liquidManure_specular.png"/>
    <File fileId="1" filename="$data/maps/mapUS/textures/concrete_diffuse.png"/>
    <File fileId="2" filename="$data/maps/mapUS/textures/concrete_normal.png"/>
    <File fileId="3" filename="$data/maps/mapUS/textures/concrete_specular.dds"/>
    <File fileId="28" filename="$data/placeables/brandless/liquidManureTanks/shared/liquidManure_diffuse.dds"/>
    <File fileId="4" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="23" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="13" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="11" filename="$data/shared/default_normal.dds"/>
    <File fileId="12" filename="$data/shared/default_vmask.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflector_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflector_specular.png"/>
    <File fileId="10" filename="$data/shared/white_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="23">
      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
    </Material>
    <Material name="lambert1" materialId="7" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="lambert1" materialId="8" diffuseColor="0.556863 0.556863 0.556863 1">
    </Material>
    <Material name="liquidManure_mat" materialId="9">
      <Texture fileId="28"/>
      <Normalmap fileId="29"/>
      <Glossmap fileId="30"/>
    </Material>
    <Material name="manHoleDESet_mat" materialId="10" customShaderId="23">
      <Texture fileId="25"/>
      <Normalmap fileId="26"/>
      <Glossmap fileId="27"/>
    </Material>
    <Material name="schacht_mat" materialId="11" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="mMaskMap" fileId="5"/>
    </Material>
    <Material name="white_reflectorRed_mat" materialId="12" customShaderId="13">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.634 0 0"/>
      <CustomParameter name="clearCoatIntensity" value="0.25"/>
      <CustomParameter name="clearCoatSmoothness" value="1"/>
    </Material>
    <Material name="white_reflectorWhite_mat" materialId="13" customShaderId="13">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.752 0.752 0.752"/>
      <CustomParameter name="clearCoatIntensity" value="0.25"/>
      <CustomParameter name="clearCoatSmoothness" value="1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Guelleschacht_alt.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="slurryPit" nodeId="27">
      <Shape name="Schacht" shapeId="1" clipDistance="500" nodeId="28" castsShadows="true" receiveShadows="true" materialIds="11"/>
      <Shape name="Warnbalken" shapeId="2" clipDistance="300" nodeId="29" castsShadows="true" receiveShadows="true" materialIds="12,13"/>
      <Shape name="Colli1" shapeId="3" visibility="false" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" nodeId="30" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="Rohr" translation="-0.763258 -0.561 -0.240501" rotation="0 -36.8967 0" shapeId="4" clipDistance="100" nodeId="31" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <TransformGroup name="gate1" translation="0 -0.369322 0" clipDistance="100" nodeId="32">
        <Shape name="gate1_trigger" translation="0.677 0.728382 -0.336353" shapeId="5" static="true" trigger="true" collisionFilterGroup="0x300000" collisionFilterMask="0x300000" clipDistance="40" nodeId="33" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="8"/>
        <TransformGroup name="manHoleDE02" translation="-0.53 0.732 0.145" rotation="26.248 -5.299 68.044" nodeId="68">
          <Shape name="manHoleDE02" translation="0.041713 1.02451 -0.12522" shapeId="6" kinematic="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" clipDistance="200" nodeId="69" castsShadows="true" receiveShadows="true" materialIds="10"/>
        </TransformGroup>
        <TransformGroup name="slidingmanHoleLoop" translation="0.0251753 1.27208 -0.142645" nodeId="35"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="liquidManureTank" nodeId="36">
      <TransformGroup name="silo" nodeId="37">
        <TransformGroup name="mapPosition" translation="-0.178355 0 1.53143" nodeId="38"/>
        <TransformGroup name="storage" nodeId="39">
          <Shape name="slurryPit_fillPlane" translation="0.236454 0.0578869 -0.128455" rotation="0.01 -0 0" shapeId="7" clipDistance="200" nodeId="40" castsShadows="true" receiveShadows="true" materialIds="9"/>
        </TransformGroup>
        <TransformGroup name="loadingStation" translation="-0.0118704 5.21914 1.17495" nodeId="41">
          <TransformGroup name="loadingTriggers" translation="-2.22045e-18 -0.215055 -4.54747e-15" nodeId="42">
            <Shape name="loadingTrigger" translation="0 0 0.328535" shapeId="8" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x40000000" nodeId="43" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
            <TransformGroup name="dischargeNode" translation="-0.261835 -4.20033 -1.12181" nodeId="44"/>
          </TransformGroup>
          <TransformGroup name="aiLoadingNode" translation="-0.0541361 -5.02156 1.1948" rotation="0 -90 0" nodeId="45"/>
          <Shape name="aiSpline" translation="-0.0432361 -4.90074 1.20134" shapeId="9" visibility="false" nodeId="46" castsShadows="false" receiveShadows="false"/>
        </TransformGroup>
        <TransformGroup name="unloadingStation" translation="0 -0.0248869 0.0937957" nodeId="48">
          <Shape name="exactFillRootNode" translation="0 -9.87202e-08 -0.138497" shapeId="10" kinematic="true" compound="true" collisionFilterGroup="0x40000000" collisionFilterMask="0x20000000" nodeId="49" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
        </TransformGroup>
        <Shape name="infoTrigger" translation="0.0952676 0.324 -0.119752" shapeId="11" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x100000" nodeId="50" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
      </TransformGroup>
      <TransformGroup name="clearAreas" rotation="0 90 0" nodeId="51">
        <TransformGroup name="clearArea1Start" translation="1.37443 0 -1.03173" rotation="0 -90 0" nodeId="52">
          <TransformGroup name="clearArea1Width" translation="2.04425 0 -2.27374e-15" nodeId="53"/>
          <TransformGroup name="clearArea1Height" translation="0 0 2.05526" nodeId="54"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" rotation="0 90 0" nodeId="55">
        <TransformGroup name="testArea1Start" translation="1.50157 0 -1.13803" rotation="0 -90 0" nodeId="56">
          <TransformGroup name="testArea1End" translation="3.81415 4.5 5.56896" nodeId="57"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="58">
        <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-1.13803 0 -1.50157" nodeId="59">
          <TransformGroup name="tipOcclusionUpdateArea1End" translation="3.81415 4.5 5.56896" nodeId="60"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="markerUnloading" translation="-0.385 0 1.754" rotation="0 -90 0" nodeId="61"/>
      <TransformGroup name="markerLoading" translation="0.936731 0 1.754" rotation="0 -90 0" nodeId="62"/>
      <TransformGroup name="collisions" nodeId="63">
        <Shape name="tipCollision" translation="0.265843 0.217514 -0.0887625" scale="0.0728067 0.836433 0.0716824" shapeId="12" static="true" collisionFilterGroup="0x8" collisionFilterMask="0x1" nodeId="64" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
