<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Guelleschacht_water.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.5"/>
  </Asset>

  <Files>
    <File fileId="5" filename="Textures/all_mask1.dds"/>
    <File fileId="1" filename="Textures/beton_new_diffuse.dds"/>
    <File fileId="2" filename="Textures/beton_new_normal.dds"/>
    <File fileId="3" filename="Textures/beton_new_specular.dds"/>
    <File fileId="21" filename="Textures/camlock_normal.dds"/>
    <File fileId="22" filename="Textures/camlock_specular.dds"/>
    <File fileId="25" filename="Textures/manHoleDESet_diffuse.dds"/>
    <File fileId="26" filename="Textures/manHoleDESet_normal.dds"/>
    <File fileId="27" filename="Textures/manHoleDESet_specular.dds"/>
    <File fileId="4" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="23" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="13" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="11" filename="$data/shared/default_normal.dds"/>
    <File fileId="12" filename="$data/shared/default_vmask.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflector_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflector_specular.png"/>
    <File fileId="10" filename="$data/shared/white_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="23">
      <Normalmap fileId="21"/>
      <Glossmap fileId="22"/>
    </Material>
    <Material name="lambert1" materialId="7" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="lambert1" materialId="8" diffuseColor="0.556863 0.556863 0.556863 1">
    </Material>
    <Material name="manHoleDESet_mat" materialId="9" customShaderId="23">
      <Texture fileId="25"/>
      <Normalmap fileId="26"/>
      <Glossmap fileId="27"/>
    </Material>
    <Material name="schacht_mat" materialId="10" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="mMaskMap" fileId="5"/>
    </Material>
    <Material name="white_reflectorRed_mat" materialId="11" customShaderId="13">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.634 0 0"/>
      <CustomParameter name="clearCoatIntensity" value="0.25"/>
      <CustomParameter name="clearCoatSmoothness" value="1"/>
    </Material>
    <Material name="white_reflectorWhite_mat" materialId="12" customShaderId="13">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.752 0.752 0.752"/>
      <CustomParameter name="clearCoatIntensity" value="0.25"/>
      <CustomParameter name="clearCoatSmoothness" value="1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Guelleschacht_water.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="slurryPit_Water" nodeId="25">
      <Shape name="Schacht" shapeId="1" clipDistance="500" nodeId="26" castsShadows="true" receiveShadows="true" materialIds="10"/>
      <Shape name="Warnbalken" shapeId="2" clipDistance="300" nodeId="27" castsShadows="true" receiveShadows="true" materialIds="11,12"/>
      <Shape name="Colli1" shapeId="3" visibility="false" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" nodeId="28" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="Rohr" translation="-0.763258 -0.561 -0.240501" rotation="0 -36.8967 0" shapeId="4" clipDistance="100" nodeId="29" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <TransformGroup name="gate1" translation="0 -0.369322 0" clipDistance="100" nodeId="30">
        <Shape name="gate1_trigger" translation="0.677 0.728382 -0.336353" shapeId="5" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x110000" clipDistance="40" nodeId="31" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="8"/>
        <TransformGroup name="manHoleDE02" translation="-0.53 0.732 0.145" rotation="26.248 -5.299 68.044" nodeId="64">
          <Shape name="manHoleDE02" translation="0.041713 1.02451 -0.12522" shapeId="6" kinematic="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" clipDistance="200" nodeId="65" castsShadows="true" receiveShadows="true" materialIds="9"/>
        </TransformGroup>
        <TransformGroup name="slidingmanHoleLoop" translation="0.0251753 1.27208 -0.142645" nodeId="33"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="WaterTank" nodeId="34">
      <TransformGroup name="silo" nodeId="35">
        <TransformGroup name="unloadingStation" nodeId="36">
          <Shape name="exactFillRootNode" shapeId="7" static="true" collisionFilterGroup="0x40000000" collisionFilterMask="0x20000000" nodeId="37" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
          <TransformGroup name="unloadingStationAINode" translation="1.15037 0 1.54422" rotation="0 90 0" nodeId="38"/>
        </TransformGroup>
        <TransformGroup name="loadingStation" nodeId="39">
          <Shape name="loadingTrigger" translation="0 2.06123 2.557" shapeId="8" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x40000000" nodeId="40" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
          <TransformGroup name="loadingTriggerAINode" translation="0 0 2.557" rotation="0 90 0" nodeId="41"/>
        </TransformGroup>
        <Shape name="refillPlayerTrigger" translation="1.829 0 0" shapeId="9" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x100000" nodeId="42" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
        <TransformGroup name="refillMarker" translation="1.829 0 0" nodeId="43"/>
        <TransformGroup name="storage" nodeId="44"/>
        <TransformGroup name="mapPosition" translation="1.54072 0 -0.495701" nodeId="45"/>
        <TransformGroup name="markerLoading" translation="0 0 1.4037" clipDistance="150" nodeId="46"/>
        <Shape name="infoTrigger" shapeId="10" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x100000" nodeId="47" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
      </TransformGroup>
      <TransformGroup name="clearAreas" rotation="0 90 0" nodeId="48">
        <TransformGroup name="clearArea1Start" translation="1.34255 0 -0.960019" rotation="0 -90 0" nodeId="49">
          <TransformGroup name="clearArea1Width" translation="2.14397 0 -2.27374e-15" nodeId="50"/>
          <TransformGroup name="clearArea1Height" translation="0 0 2.05223" nodeId="51"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" rotation="0 90 0" nodeId="52">
        <TransformGroup name="testArea1Start" translation="1.50157 0 -1.13803" rotation="0 -90 0" nodeId="53">
          <TransformGroup name="testArea1End" translation="3.81415 4.5 5.56896" nodeId="54"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="55">
        <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-1.13803 0 -1.50157" nodeId="56">
          <TransformGroup name="tipOcclusionUpdateArea1End" translation="3.81415 4.5 5.56896" nodeId="57"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="markerUnloading" translation="0.925437 0 1.62417" rotation="0 -90 0" nodeId="58"/>
      <TransformGroup name="collisions" nodeId="59">
        <Shape name="tipCollision" translation="0.265843 0.217514 -0.0887625" scale="0.0728067 0.836433 0.0716824" shapeId="11" static="true" collisionFilterGroup="0x8" collisionFilterMask="0x1" nodeId="60" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="5"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
