<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="simplePlaceable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>            
            <en>Medium Garage</en>
           <fr>Moyen Garage</fr>
            <de>Mittlere Garage</de>
        </name>
        <functions>
            <function>$l10n_function_garage</function>
        </functions>
        <image>store_garaz.dds</image>
        <price>10000</price>
        <dailyUpkeep>10</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>Lizard</brand>
        <species>placeable</species>
        <category>sheds</category>
        <canBeSold>true</canBeSold>
        <showInStore>true</showInStore>
        <vertexBufferMemoryUsage>204032</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>34304</indexBufferMemoryUsage>
        <textureMemoryUsage>3342336</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <filename>garage.i3d</filename>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
        </testAreas>

        <sounds>
            <place template="largeImp" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearArea01Start" widthNode="clearArea01Width" heightNode="0>1|0|1"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="5" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="clearArea01Start" widthNode="clearArea01Width" heightNode="0>1|0|1" groundType="dirt"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="clearArea01Start" widthNode="clearArea01Width" heightNode="0>1|0|1"/>
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="testArea1Start" endNode="testArea1End" />
        </updateAreas>
    </ai>
	
    <animatedObjects>
        <animatedObject saveId="door1" >
            <animation duration="4">
                <part node="zasuwa">
                    <keyFrame time="0.0" translation="-1.924 0.8 -0.005" rotation="0 0 0"/>
                    <keyFrame time="0.1" translation="-1.924 0.8 -0.005" rotation="-7.058 0 0"/>
                    <keyFrame time="0.2" translation="-1.833 0.8 -0.005" rotation="0 0 0"/>
                </part>
				<part node="drzwi1">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="0.2" rotation="0 0 0"/>
					<keyFrame time="0.6" rotation="0 100 0"/>
                </part>
				<part node="drzwi2">
					<keyFrame time="0.6" rotation="0 0 0"/>
					<keyFrame time="1.0" rotation="0 -100 0"/>
                </part>
						
            </animation>
            <controls triggerNode="door1Trigger" posAction="ACTIVATE_HANDTOOL" posText="action_openDoor" negText="action_closeDoor" />
			<sounds>
                <moving linkNode="0>0|3" template="woodDoorSqueaksLarge" />
                <posEnd linkNode="0>0|3" template="woodDoorOpen" />
                <negEnd linkNode="0>0|3" template="woodDoorCloseRandom" />
            </sounds>
        </animatedObject>
    </animatedObjects>
	
	<i3dMappings>
  <i3dMapping id="transform" node="0>" />
  <i3dMapping id="garage" node="0>0" />
  <i3dMapping id="calosc1" node="0>0|0" />
  <i3dMapping id="calosc2" node="0>0|1" />
  <i3dMapping id="collision" node="0>0|2" />
  <i3dMapping id="GroupName" node="0>0|3" />
  <i3dMapping id="drzwi1" node="0>0|3|0" />
  <i3dMapping id="decha1" node="0>0|3|0|0" />
  <i3dMapping id="zasuwa" node="0>0|3|0|1" />
  <i3dMapping id="drzwi2" node="0>0|3|1" />
  <i3dMapping id="decha2" node="0>0|3|1|0" />
  <i3dMapping id="door1Trigger" node="0>0|3|2" />
  <i3dMapping id="snow" node="0>0|4" />
  <i3dMapping id="Areas" node="0>1" />
  <i3dMapping id="clearArea01Start" node="0>1|0" />
  <i3dMapping id="clearArea01Width" node="0>1|0|0" />
  <i3dMapping id="clearArea01Height" node="0>1|0|1" />
  <i3dMapping id="tipOcclusionUpdateAreas" node="0>2" />
  <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>2|0" />
  <i3dMapping id="tipOcclusionUpdateArea1End" node="0>2|0|0" />
  <i3dMapping id="testAreas" node="0>3" />
  <i3dMapping id="testArea1Start" node="0>3|0" />
  <i3dMapping id="testArea1End" node="0>3|0|0" />
  <i3dMapping id="Colisions" node="0>4" />
  <i3dMapping id="tipCol01_0" node="0>4|0" />
  <i3dMapping id="tipCol01_1" node="0>4|1" />
  <i3dMapping id="tipCol01_2" node="0>4|2" />
  <i3dMapping id="tipCol01_3" node="0>4|3" />
</i3dMappings>

</placeable>
